fix: some compile time errors
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118 changed files with 2139 additions and 2433 deletions
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@ -1,216 +1,37 @@
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mod edus;
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pub use edus::RoomEdus;
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use crate::{
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pdu::{EventHash, PduBuilder},
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utils, Database, Error, PduEvent, Result,
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};
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use lru_cache::LruCache;
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use regex::Regex;
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use ring::digest;
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use ruma::{
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api::{client::error::ErrorKind, federation},
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events::{
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direct::DirectEvent,
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ignored_user_list::IgnoredUserListEvent,
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push_rules::PushRulesEvent,
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room::{
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create::RoomCreateEventContent,
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member::{MembershipState, RoomMemberEventContent},
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power_levels::RoomPowerLevelsEventContent,
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},
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tag::TagEvent,
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AnyStrippedStateEvent, AnySyncStateEvent, GlobalAccountDataEventType,
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RoomAccountDataEventType, RoomEventType, StateEventType,
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},
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push::{Action, Ruleset, Tweak},
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serde::{CanonicalJsonObject, CanonicalJsonValue, Raw},
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state_res::{self, RoomVersion, StateMap},
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uint, DeviceId, EventId, RoomAliasId, RoomId, RoomVersionId, ServerName, UserId,
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};
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use serde::Deserialize;
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use serde_json::value::to_raw_value;
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use std::{
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borrow::Cow,
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collections::{hash_map, BTreeMap, HashMap, HashSet},
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fmt::Debug,
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iter,
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mem::size_of,
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sync::{Arc, Mutex, RwLock},
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};
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use tokio::sync::MutexGuard;
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use tracing::{error, warn};
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use super::{abstraction::Tree, pusher};
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/// The unique identifier of each state group.
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///
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/// This is created when a state group is added to the database by
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/// hashing the entire state.
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pub type StateHashId = Vec<u8>;
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pub type CompressedStateEvent = [u8; 2 * size_of::<u64>()];
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pub struct Rooms {
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pub edus: RoomEdus,
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pub(super) pduid_pdu: Arc<dyn Tree>, // PduId = ShortRoomId + Count
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pub(super) eventid_pduid: Arc<dyn Tree>,
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pub(super) roomid_pduleaves: Arc<dyn Tree>,
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pub(super) alias_roomid: Arc<dyn Tree>,
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pub(super) aliasid_alias: Arc<dyn Tree>, // AliasId = RoomId + Count
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pub(super) publicroomids: Arc<dyn Tree>,
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pub(super) tokenids: Arc<dyn Tree>, // TokenId = ShortRoomId + Token + PduIdCount
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/// Participating servers in a room.
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pub(super) roomserverids: Arc<dyn Tree>, // RoomServerId = RoomId + ServerName
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pub(super) serverroomids: Arc<dyn Tree>, // ServerRoomId = ServerName + RoomId
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pub(super) userroomid_joined: Arc<dyn Tree>,
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pub(super) roomuserid_joined: Arc<dyn Tree>,
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pub(super) roomid_joinedcount: Arc<dyn Tree>,
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pub(super) roomid_invitedcount: Arc<dyn Tree>,
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pub(super) roomuseroncejoinedids: Arc<dyn Tree>,
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pub(super) userroomid_invitestate: Arc<dyn Tree>, // InviteState = Vec<Raw<Pdu>>
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pub(super) roomuserid_invitecount: Arc<dyn Tree>, // InviteCount = Count
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pub(super) userroomid_leftstate: Arc<dyn Tree>,
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pub(super) roomuserid_leftcount: Arc<dyn Tree>,
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pub(super) disabledroomids: Arc<dyn Tree>, // Rooms where incoming federation handling is disabled
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pub(super) lazyloadedids: Arc<dyn Tree>, // LazyLoadedIds = UserId + DeviceId + RoomId + LazyLoadedUserId
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pub(super) userroomid_notificationcount: Arc<dyn Tree>, // NotifyCount = u64
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pub(super) userroomid_highlightcount: Arc<dyn Tree>, // HightlightCount = u64
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/// Remember the current state hash of a room.
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pub(super) roomid_shortstatehash: Arc<dyn Tree>,
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pub(super) roomsynctoken_shortstatehash: Arc<dyn Tree>,
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/// Remember the state hash at events in the past.
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pub(super) shorteventid_shortstatehash: Arc<dyn Tree>,
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/// StateKey = EventType + StateKey, ShortStateKey = Count
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pub(super) statekey_shortstatekey: Arc<dyn Tree>,
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pub(super) shortstatekey_statekey: Arc<dyn Tree>,
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pub(super) roomid_shortroomid: Arc<dyn Tree>,
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pub(super) shorteventid_eventid: Arc<dyn Tree>,
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pub(super) eventid_shorteventid: Arc<dyn Tree>,
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pub(super) statehash_shortstatehash: Arc<dyn Tree>,
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pub(super) shortstatehash_statediff: Arc<dyn Tree>, // StateDiff = parent (or 0) + (shortstatekey+shorteventid++) + 0_u64 + (shortstatekey+shorteventid--)
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pub(super) shorteventid_authchain: Arc<dyn Tree>,
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/// RoomId + EventId -> outlier PDU.
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/// Any pdu that has passed the steps 1-8 in the incoming event /federation/send/txn.
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pub(super) eventid_outlierpdu: Arc<dyn Tree>,
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pub(super) softfailedeventids: Arc<dyn Tree>,
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/// RoomId + EventId -> Parent PDU EventId.
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pub(super) referencedevents: Arc<dyn Tree>,
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pub(super) pdu_cache: Mutex<LruCache<Box<EventId>, Arc<PduEvent>>>,
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pub(super) shorteventid_cache: Mutex<LruCache<u64, Arc<EventId>>>,
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pub(super) auth_chain_cache: Mutex<LruCache<Vec<u64>, Arc<HashSet<u64>>>>,
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pub(super) eventidshort_cache: Mutex<LruCache<Box<EventId>, u64>>,
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pub(super) statekeyshort_cache: Mutex<LruCache<(StateEventType, String), u64>>,
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pub(super) shortstatekey_cache: Mutex<LruCache<u64, (StateEventType, String)>>,
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pub(super) our_real_users_cache: RwLock<HashMap<Box<RoomId>, Arc<HashSet<Box<UserId>>>>>,
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pub(super) appservice_in_room_cache: RwLock<HashMap<Box<RoomId>, HashMap<String, bool>>>,
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pub(super) lazy_load_waiting:
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Mutex<HashMap<(Box<UserId>, Box<DeviceId>, Box<RoomId>, u64), HashSet<Box<UserId>>>>,
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pub(super) stateinfo_cache: Mutex<
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LruCache<
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u64,
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Vec<(
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u64, // sstatehash
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HashSet<CompressedStateEvent>, // full state
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HashSet<CompressedStateEvent>, // added
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HashSet<CompressedStateEvent>, // removed
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)>,
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>,
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>,
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pub(super) lasttimelinecount_cache: Mutex<HashMap<Box<RoomId>, u64>>,
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}
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impl Rooms {
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/// Returns true if a given room version is supported
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#[tracing::instrument(skip(self, db))]
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pub fn is_supported_version(&self, db: &Database, room_version: &RoomVersionId) -> bool {
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db.globals.supported_room_versions().contains(room_version)
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}
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/// This fetches auth events from the current state.
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#[tracing::instrument(skip(self))]
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pub fn get_auth_events(
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&self,
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room_id: &RoomId,
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kind: &RoomEventType,
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sender: &UserId,
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state_key: Option<&str>,
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content: &serde_json::value::RawValue,
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) -> Result<StateMap<Arc<PduEvent>>> {
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let shortstatehash =
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if let Some(current_shortstatehash) = self.current_shortstatehash(room_id)? {
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current_shortstatehash
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} else {
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return Ok(HashMap::new());
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};
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let auth_events = state_res::auth_types_for_event(kind, sender, state_key, content)
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.expect("content is a valid JSON object");
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let mut sauthevents = auth_events
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.into_iter()
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.filter_map(|(event_type, state_key)| {
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self.get_shortstatekey(&event_type.to_string().into(), &state_key)
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.ok()
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.flatten()
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.map(|s| (s, (event_type, state_key)))
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})
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.collect::<HashMap<_, _>>();
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let full_state = self
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.load_shortstatehash_info(shortstatehash)?
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.pop()
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.expect("there is always one layer")
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.1;
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Ok(full_state
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.into_iter()
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.filter_map(|compressed| self.parse_compressed_state_event(compressed).ok())
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.filter_map(|(shortstatekey, event_id)| {
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sauthevents.remove(&shortstatekey).map(|k| (k, event_id))
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})
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.filter_map(|(k, event_id)| self.get_pdu(&event_id).ok().flatten().map(|pdu| (k, pdu)))
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.collect())
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}
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/// Generate a new StateHash.
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///
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/// A unique hash made from hashing all PDU ids of the state joined with 0xff.
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fn calculate_hash(&self, bytes_list: &[&[u8]]) -> StateHashId {
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// We only hash the pdu's event ids, not the whole pdu
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let bytes = bytes_list.join(&0xff);
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let hash = digest::digest(&digest::SHA256, &bytes);
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hash.as_ref().into()
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}
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#[tracing::instrument(skip(self))]
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pub fn iter_ids(&self) -> impl Iterator<Item = Result<Box<RoomId>>> + '_ {
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self.roomid_shortroomid.iter().map(|(bytes, _)| {
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RoomId::parse(
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utils::string_from_bytes(&bytes).map_err(|_| {
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Error::bad_database("Room ID in publicroomids is invalid unicode.")
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})?,
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)
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.map_err(|_| Error::bad_database("Room ID in roomid_shortroomid is invalid."))
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})
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}
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pub fn is_disabled(&self, room_id: &RoomId) -> Result<bool> {
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Ok(self.disabledroomids.get(room_id.as_bytes())?.is_some())
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}
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pub mod alias;
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pub mod auth_chain;
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pub mod directory;
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pub mod edus;
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pub mod event_handler;
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pub mod lazy_loading;
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pub mod metadata;
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pub mod outlier;
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pub mod pdu_metadata;
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pub mod search;
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pub mod short;
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pub mod state;
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pub mod state_accessor;
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pub mod state_cache;
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pub mod state_compressor;
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pub mod timeline;
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pub mod user;
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pub struct Service<D> {
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pub alias: alias::Service<D>,
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pub auth_chain: auth_chain::Service<D>,
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pub directory: directory::Service<D>,
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pub edus: edus::Service<D>,
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pub event_handler: event_handler::Service,
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pub lazy_loading: lazy_loading::Service<D>,
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pub metadata: metadata::Service<D>,
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pub outlier: outlier::Service<D>,
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pub pdu_metadata: pdu_metadata::Service<D>,
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pub search: search::Service<D>,
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pub short: short::Service<D>,
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pub state: state::Service<D>,
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pub state_accessor: state_accessor::Service<D>,
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pub state_cache: state_cache::Service<D>,
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pub state_compressor: state_compressor::Service<D>,
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pub timeline: timeline::Service<D>,
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pub user: user::Service<D>,
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}
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