move mutex maps out of globals into respective service

Signed-off-by: Jason Volk <jason@zemos.net>
This commit is contained in:
Jason Volk 2024-07-09 21:10:14 +00:00
parent 2d251eb19c
commit 271f720286
23 changed files with 93 additions and 121 deletions

View file

@ -570,7 +570,7 @@ pub(super) async fn force_set_room_state_from_server(
.state_compressor
.save_state(room_id.clone().as_ref(), new_room_state)?;
let state_lock = services().globals.roomid_mutex_state.lock(&room_id).await;
let state_lock = services().rooms.state.mutex.lock(&room_id).await;
services()
.rooms
.state

View file

@ -16,8 +16,9 @@ pub(super) async fn enable_room(_body: Vec<&str>, room_id: Box<RoomId>) -> Resul
pub(super) async fn incoming_federation(_body: Vec<&str>) -> Result<RoomMessageEventContent> {
let map = services()
.globals
.roomid_federationhandletime
.rooms
.event_handler
.federation_handletime
.read()
.expect("locked");
let mut msg = format!("Handling {} incoming pdus:\n", map.len());