Hot-Reloading Refactor

Signed-off-by: Jason Volk <jason@zemos.net>
This commit is contained in:
Jason Volk 2024-05-09 15:59:08 -07:00 committed by June 🍓🦴
parent ae1a4fd283
commit 6c1434c165
212 changed files with 5679 additions and 4206 deletions

161
src/admin/debug/mod.rs Normal file
View file

@ -0,0 +1,161 @@
use clap::Subcommand;
use ruma::{events::room::message::RoomMessageEventContent, EventId, RoomId, ServerName};
use self::debug_commands::{
change_log_level, force_device_list_updates, get_auth_chain, get_pdu, get_remote_pdu, get_remote_pdu_list,
get_room_state, memory_stats, parse_pdu, ping, resolve_true_destination, sign_json, verify_json,
};
use crate::Result;
pub(crate) mod debug_commands;
#[cfg_attr(test, derive(Debug))]
#[derive(Subcommand)]
pub(crate) enum DebugCommand {
/// - Get the auth_chain of a PDU
GetAuthChain {
/// An event ID (the $ character followed by the base64 reference hash)
event_id: Box<EventId>,
},
/// - Parse and print a PDU from a JSON
///
/// The PDU event is only checked for validity and is not added to the
/// database.
///
/// This command needs a JSON blob provided in a Markdown code block below
/// the command.
ParsePdu,
/// - Retrieve and print a PDU by ID from the conduwuit database
GetPdu {
/// An event ID (a $ followed by the base64 reference hash)
event_id: Box<EventId>,
},
/// - Attempts to retrieve a PDU from a remote server. Inserts it into our
/// database/timeline if found and we do not have this PDU already
/// (following normal event auth rules, handles it as an incoming PDU).
GetRemotePdu {
/// An event ID (a $ followed by the base64 reference hash)
event_id: Box<EventId>,
/// Argument for us to attempt to fetch the event from the
/// specified remote server.
server: Box<ServerName>,
},
/// Same as `get-remote-pdu` but accepts a codeblock newline delimited list
/// of PDUs and a single server to fetch from
GetRemotePduList {
/// Argument for us to attempt to fetch all the events from the
/// specified remote server.
server: Box<ServerName>,
/// If set, ignores errors, else stops at the first error/failure.
#[arg(short, long)]
force: bool,
},
/// - Gets all the room state events for the specified room.
///
/// This is functionally equivalent to `GET
/// /_matrix/client/v3/rooms/{roomid}/state`, except the admin command does
/// *not* check if the sender user is allowed to see state events. This is
/// done because it's implied that server admins here have database access
/// and can see/get room info themselves anyways if they were malicious
/// admins.
///
/// Of course the check is still done on the actual client API.
GetRoomState {
/// Room ID
room_id: Box<RoomId>,
},
/// - Sends a federation request to the remote server's
/// `/_matrix/federation/v1/version` endpoint and measures the latency it
/// took for the server to respond
Ping {
server: Box<ServerName>,
},
/// - Forces device lists for all local and remote users to be updated (as
/// having new keys available)
ForceDeviceListUpdates,
/// - Change tracing log level/filter on the fly
///
/// This accepts the same format as the `log` config option.
ChangeLogLevel {
/// Log level/filter
filter: Option<String>,
/// Resets the log level/filter to the one in your config
#[arg(short, long)]
reset: bool,
},
/// - Verify json signatures
///
/// This command needs a JSON blob provided in a Markdown code block below
/// the command.
SignJson,
/// - Verify json signatures
///
/// This command needs a JSON blob provided in a Markdown code block below
/// the command.
VerifyJson,
/// - Runs a server name through conduwuit's true destination resolution
/// process
///
/// Useful for debugging well-known issues
ResolveTrueDestination {
server_name: Box<ServerName>,
#[arg(short, long)]
no_cache: bool,
},
/// - Print extended memory usage
MemoryStats,
}
pub(crate) async fn process(command: DebugCommand, body: Vec<&str>) -> Result<RoomMessageEventContent> {
Ok(match command {
DebugCommand::GetAuthChain {
event_id,
} => get_auth_chain(body, event_id).await?,
DebugCommand::ParsePdu => parse_pdu(body).await?,
DebugCommand::GetPdu {
event_id,
} => get_pdu(body, event_id).await?,
DebugCommand::GetRemotePdu {
event_id,
server,
} => get_remote_pdu(body, event_id, server).await?,
DebugCommand::GetRoomState {
room_id,
} => get_room_state(body, room_id).await?,
DebugCommand::Ping {
server,
} => ping(body, server).await?,
DebugCommand::ForceDeviceListUpdates => force_device_list_updates(body).await?,
DebugCommand::ChangeLogLevel {
filter,
reset,
} => change_log_level(body, filter, reset).await?,
DebugCommand::SignJson => sign_json(body).await?,
DebugCommand::VerifyJson => verify_json(body).await?,
DebugCommand::GetRemotePduList {
server,
force,
} => get_remote_pdu_list(body, server, force).await?,
DebugCommand::ResolveTrueDestination {
server_name,
no_cache,
} => resolve_true_destination(body, server_name, no_cache).await?,
DebugCommand::MemoryStats => memory_stats(),
})
}