feat(presence): implement presence functionality

This commit is contained in:
Jakub Kubík 2023-07-10 16:41:00 +02:00 committed by girlbossceo
parent 22eff2d29c
commit ba03edfae9
12 changed files with 545 additions and 354 deletions

View file

@ -367,6 +367,18 @@ impl Service {
&self.config.emergency_password
}
pub fn allow_presence(&self) -> bool {
self.config.allow_presence
}
pub fn presence_idle_timeout_s(&self) -> u64 {
self.config.presence_idle_timeout_s
}
pub fn presence_offline_timeout_s(&self) -> u64 {
self.config.presence_offline_timeout_s
}
pub fn supported_room_versions(&self) -> Vec<RoomVersionId> {
let mut room_versions: Vec<RoomVersionId> = vec![];
room_versions.extend(self.stable_room_versions.clone());

View file

@ -1,38 +1,33 @@
use std::collections::HashMap;
use crate::Result;
use ruma::{events::presence::PresenceEvent, OwnedUserId, RoomId, UserId};
use ruma::{
events::presence::PresenceEvent, presence::PresenceState, OwnedUserId, RoomId, UInt, UserId,
};
pub trait Data: Send + Sync {
/// Returns the latest presence event for the given user in the given room.
fn get_presence(&self, room_id: &RoomId, user_id: &UserId) -> Result<Option<PresenceEvent>>;
/// Pings the presence of the given user in the given room, setting the specified state.
fn ping_presence(&self, user_id: &UserId, new_state: PresenceState) -> Result<()>;
/// Adds a presence event which will be saved until a new event replaces it.
///
/// Note: This method takes a RoomId because presence updates are always bound to rooms to
/// make sure users outside these rooms can't see them.
fn update_presence(
fn set_presence(
&self,
user_id: &UserId,
room_id: &RoomId,
presence: PresenceEvent,
user_id: &UserId,
presence_state: PresenceState,
currently_active: Option<bool>,
last_active_ago: Option<UInt>,
status_msg: Option<String>,
) -> Result<()>;
/// Resets the presence timeout, so the user will stay in their current presence state.
fn ping_presence(&self, user_id: &UserId) -> Result<()>;
/// Returns the timestamp of the last presence update of this user in millis since the unix epoch.
fn last_presence_update(&self, user_id: &UserId) -> Result<Option<u64>>;
/// Returns the presence event with correct last_active_ago.
fn get_presence_event(
&self,
room_id: &RoomId,
user_id: &UserId,
count: u64,
) -> Result<Option<PresenceEvent>>;
/// Removes the presence record for the given user from the database.
fn remove_presence(&self, user_id: &UserId) -> Result<()>;
/// Returns the most recent presence updates that happened after the event with id `since`.
fn presence_since(
&self,
fn presence_since<'a>(
&'a self,
room_id: &RoomId,
since: u64,
) -> Result<HashMap<OwnedUserId, PresenceEvent>>;
) -> Box<dyn Iterator<Item = Result<(OwnedUserId, u64, PresenceEvent)>> + 'a>;
}

View file

@ -1,122 +1,211 @@
mod data;
use std::collections::HashMap;
use std::time::Duration;
pub use data::Data;
use ruma::{events::presence::PresenceEvent, OwnedUserId, RoomId, UserId};
use futures_util::{stream::FuturesUnordered, StreamExt};
use ruma::{
events::presence::{PresenceEvent, PresenceEventContent},
presence::PresenceState,
OwnedUserId, RoomId, UInt, UserId,
};
use serde::{Deserialize, Serialize};
use tokio::{sync::mpsc, time::sleep};
use tracing::debug;
use crate::Result;
use crate::{services, utils, Error, Result};
/// Represents data required to be kept in order to implement the presence specification.
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct Presence {
pub state: PresenceState,
pub currently_active: bool,
pub last_active_ts: u64,
pub last_count: u64,
pub status_msg: Option<String>,
}
impl Presence {
pub fn new(
state: PresenceState,
currently_active: bool,
last_active_ts: u64,
last_count: u64,
status_msg: Option<String>,
) -> Self {
Self {
state,
currently_active,
last_active_ts,
last_count,
status_msg,
}
}
pub fn from_json_bytes(bytes: &[u8]) -> Result<Self> {
serde_json::from_slice(bytes)
.map_err(|_| Error::bad_database("Invalid presence data in database"))
}
pub fn to_json_bytes(&self) -> Result<Vec<u8>> {
serde_json::to_vec(self)
.map_err(|_| Error::bad_database("Could not serialize Presence to JSON"))
}
/// Creates a PresenceEvent from available data.
pub fn to_presence_event(&self, user_id: &UserId) -> Result<PresenceEvent> {
let now = utils::millis_since_unix_epoch();
let last_active_ago = if self.currently_active {
None
} else {
Some(UInt::new_saturating(
now.saturating_sub(self.last_active_ts),
))
};
Ok(PresenceEvent {
sender: user_id.to_owned(),
content: PresenceEventContent {
presence: self.state.clone(),
status_msg: self.status_msg.clone(),
currently_active: Some(self.currently_active),
last_active_ago,
displayname: services().users.displayname(user_id)?,
avatar_url: services().users.avatar_url(user_id)?,
},
})
}
}
pub struct Service {
pub db: &'static dyn Data,
}
impl Service {
/// Adds a presence event which will be saved until a new event replaces it.
///
/// Note: This method takes a RoomId because presence updates are always bound to rooms to
/// make sure users outside these rooms can't see them.
pub fn update_presence(
/// Returns the latest presence event for the given user in the given room.
pub fn get_presence(
&self,
user_id: &UserId,
room_id: &RoomId,
presence: PresenceEvent,
) -> Result<()> {
self.db.update_presence(user_id, room_id, presence)
}
/// Resets the presence timeout, so the user will stay in their current presence state.
pub fn ping_presence(&self, user_id: &UserId) -> Result<()> {
self.db.ping_presence(user_id)
}
pub fn get_last_presence_event(
&self,
user_id: &UserId,
room_id: &RoomId,
) -> Result<Option<PresenceEvent>> {
let last_update = match self.db.last_presence_update(user_id)? {
Some(last) => last,
None => return Ok(None),
};
self.db.get_presence_event(room_id, user_id, last_update)
self.db.get_presence(room_id, user_id)
}
/* TODO
/// Sets all users to offline who have been quiet for too long.
fn _presence_maintain(
/// Pings the presence of the given user in the given room, setting the specified state.
pub fn ping_presence(&self, user_id: &UserId, new_state: PresenceState) -> Result<()> {
self.db.ping_presence(user_id, new_state)
}
/// Adds a presence event which will be saved until a new event replaces it.
pub fn set_presence(
&self,
rooms: &super::Rooms,
globals: &super::super::globals::Globals,
room_id: &RoomId,
user_id: &UserId,
presence_state: PresenceState,
currently_active: Option<bool>,
last_active_ago: Option<UInt>,
status_msg: Option<String>,
) -> Result<()> {
let current_timestamp = utils::millis_since_unix_epoch();
self.db.set_presence(
room_id,
user_id,
presence_state,
currently_active,
last_active_ago,
status_msg,
)
}
for (user_id_bytes, last_timestamp) in self
.userid_lastpresenceupdate
.iter()
.filter_map(|(k, bytes)| {
Some((
k,
utils::u64_from_bytes(&bytes)
.map_err(|_| {
Error::bad_database("Invalid timestamp in userid_lastpresenceupdate.")
})
.ok()?,
))
})
.take_while(|(_, timestamp)| current_timestamp.saturating_sub(*timestamp) > 5 * 60_000)
// 5 Minutes
{
// Send new presence events to set the user offline
let count = globals.next_count()?.to_be_bytes();
let user_id: Box<_> = utils::string_from_bytes(&user_id_bytes)
.map_err(|_| {
Error::bad_database("Invalid UserId bytes in userid_lastpresenceupdate.")
})?
.try_into()
.map_err(|_| Error::bad_database("Invalid UserId in userid_lastpresenceupdate."))?;
for room_id in rooms.rooms_joined(&user_id).filter_map(|r| r.ok()) {
let mut presence_id = room_id.as_bytes().to_vec();
presence_id.push(0xff);
presence_id.extend_from_slice(&count);
presence_id.push(0xff);
presence_id.extend_from_slice(&user_id_bytes);
self.presenceid_presence.insert(
&presence_id,
&serde_json::to_vec(&PresenceEvent {
content: PresenceEventContent {
avatar_url: None,
currently_active: None,
displayname: None,
last_active_ago: Some(
last_timestamp.try_into().expect("time is valid"),
),
presence: PresenceState::Offline,
status_msg: None,
},
sender: user_id.to_owned(),
})
.expect("PresenceEvent can be serialized"),
)?;
}
self.userid_lastpresenceupdate.insert(
user_id.as_bytes(),
&utils::millis_since_unix_epoch().to_be_bytes(),
)?;
}
Ok(())
}*/
/// Removes the presence record for the given user from the database.
pub fn remove_presence(&self, user_id: &UserId) -> Result<()> {
self.db.remove_presence(user_id)
}
/// Returns the most recent presence updates that happened after the event with id `since`.
#[tracing::instrument(skip(self, since, room_id))]
pub fn presence_since(
&self,
pub fn presence_since<'a>(
&'a self,
room_id: &RoomId,
since: u64,
) -> Result<HashMap<OwnedUserId, PresenceEvent>> {
) -> Box<dyn Iterator<Item = Result<(OwnedUserId, u64, PresenceEvent)>> + 'a> {
self.db.presence_since(room_id, since)
}
}
pub async fn presence_handler(
mut presence_timer_receiver: mpsc::UnboundedReceiver<(OwnedUserId, Duration)>,
) -> Result<()> {
let mut presence_timers = FuturesUnordered::new();
loop {
debug!("Number of presence timers: {}", presence_timers.len());
tokio::select! {
Some((user_id, timeout)) = presence_timer_receiver.recv() => {
debug!("Adding timer for user '{user_id}': Timeout {timeout:?}");
presence_timers.push(presence_timer(user_id, timeout));
}
Some(user_id) = presence_timers.next() => {
process_presence_timer(user_id)?;
}
}
}
}
async fn presence_timer(user_id: OwnedUserId, timeout: Duration) -> OwnedUserId {
sleep(timeout).await;
user_id
}
fn process_presence_timer(user_id: OwnedUserId) -> Result<()> {
let idle_timeout = services().globals.config.presence_idle_timeout_s * 1_000;
let offline_timeout = services().globals.config.presence_offline_timeout_s * 1_000;
let mut presence_state = PresenceState::Offline;
let mut last_active_ago = None;
let mut status_msg = None;
for room_id in services().rooms.state_cache.rooms_joined(&user_id) {
let presence_event = services()
.rooms
.edus
.presence
.get_presence(&room_id?, &user_id)?;
if let Some(presence_event) = presence_event {
presence_state = presence_event.content.presence;
last_active_ago = presence_event.content.last_active_ago;
status_msg = presence_event.content.status_msg;
break;
}
}
let new_state = match (&presence_state, last_active_ago.map(|ago| u64::from(ago))) {
(PresenceState::Online, Some(ago)) if ago >= idle_timeout => {
Some(PresenceState::Unavailable)
}
(PresenceState::Unavailable, Some(ago)) if ago >= offline_timeout => {
Some(PresenceState::Offline)
}
_ => None,
};
debug!("Processed presence timer for user '{user_id}': Old state = {presence_state}, New state = {new_state:?}");
if let Some(new_state) = new_state {
for room_id in services().rooms.state_cache.rooms_joined(&user_id) {
services().rooms.edus.presence.set_presence(
&room_id?,
&user_id,
new_state.clone(),
Some(false),
last_active_ago,
status_msg.clone(),
)?;
}
}
Ok(())
}

View file

@ -26,7 +26,8 @@ use ruma::{
federation::{
self,
transactions::edu::{
DeviceListUpdateContent, Edu, ReceiptContent, ReceiptData, ReceiptMap,
DeviceListUpdateContent, Edu, PresenceContent, PresenceUpdate, ReceiptContent,
ReceiptData, ReceiptMap,
},
},
OutgoingRequest,
@ -285,6 +286,39 @@ impl Service {
.filter(|user_id| user_id.server_name() == services().globals.server_name()),
);
// Look for presence updates in this room
let mut presence_updates = Vec::new();
for presence_data in services()
.rooms
.edus
.presence
.presence_since(&room_id, since)
{
let (user_id, count, presence_event) = presence_data?;
if count > max_edu_count {
max_edu_count = count;
}
if user_id.server_name() != services().globals.server_name() {
continue;
}
presence_updates.push(PresenceUpdate {
user_id,
presence: presence_event.content.presence,
currently_active: presence_event.content.currently_active.unwrap_or(false),
last_active_ago: presence_event.content.last_active_ago.unwrap_or(uint!(0)),
status_msg: presence_event.content.status_msg,
});
}
let presence_content = Edu::Presence(PresenceContent::new(presence_updates));
events.push(
serde_json::to_vec(&presence_content).expect("PresenceEvent can be serialized"),
);
// Look for read receipts in this room
for r in services()
.rooms