Fetch server keys concurrently
This speeds up handling of /_matrix/federation/v1/send/:transaction_id when more than one event contains unknown keys. In particular, when receiving multiple PDUs with dead servers in their auth chain, timeouts of each server accumulate and can make handling of incoming requests take several minutes, to the point the client closes the connection (eg. matrix.org has a 2 minute timeout), causing new events to be dropped eventually.
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87d1040386
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6 changed files with 156 additions and 53 deletions
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@ -1033,6 +1033,11 @@ async fn join_room_by_id_helper(
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drop(state_lock);
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let pub_key_map = RwLock::new(BTreeMap::new());
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services()
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.rooms
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.event_handler
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.fetch_required_signing_keys([&signed_value], &pub_key_map)
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.await?;
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services()
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.rooms
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.event_handler
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@ -1259,6 +1264,12 @@ pub(crate) async fn invite_helper<'a>(
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)
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.map_err(|_| Error::BadRequest(ErrorKind::InvalidParam, "Origin field is invalid."))?;
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services()
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.rooms
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.event_handler
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.fetch_required_signing_keys([&value], &pub_key_map)
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.await?;
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let pdu_id: Vec<u8> = services()
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.rooms
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.event_handler
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