Add closest_parent method to Rooms Db insert in order /send pdus

This commit is contained in:
Devin Ragotzy 2020-11-08 14:44:02 -05:00 committed by Timo Kösters
parent 96dd3b2880
commit db8a0c5d69
No known key found for this signature in database
GPG key ID: 24DA7517711A2BA4
4 changed files with 334 additions and 28 deletions

View file

@ -35,6 +35,11 @@ use super::admin::AdminCommand;
/// hashing the entire state.
pub type StateHashId = IVec;
pub enum ClosestParent {
Append,
Insert(u64),
}
#[derive(Clone)]
pub struct Rooms {
pub edus: edus::RoomEdus,
@ -74,7 +79,10 @@ impl StateStore for Rooms {
.get_pdu_id(event_id)
.map_err(StateError::custom)?
.ok_or_else(|| {
StateError::NotFound("PDU via room_id and event_id not found in the db.".into())
StateError::NotFound(format!(
"PDU via room_id and event_id not found in the db.\n{}",
event_id.as_str()
))
})?;
serde_json::from_slice(
@ -395,6 +403,47 @@ impl Rooms {
}
}
pub fn get_closest_parent(
&self,
incoming_prev_ids: &[EventId],
their_state: &BTreeMap<EventId, Arc<StateEvent>>,
) -> Result<Option<ClosestParent>> {
match self.pduid_pdu.last()? {
Some(val)
if incoming_prev_ids.contains(
&serde_json::from_slice::<PduEvent>(&val.1)
.map_err(|_| {
Error::bad_database("last DB entry contains invalid PDU bytes")
})?
.event_id,
) =>
{
Ok(Some(ClosestParent::Append))
}
_ => {
let mut prev_ids = incoming_prev_ids.to_vec();
while let Some(id) = prev_ids.pop() {
match self.get_pdu_id(&id)? {
Some(pdu_id) => {
return Ok(Some(ClosestParent::Insert(self.pdu_count(&pdu_id)?)));
}
None => {
prev_ids.extend(their_state.get(&id).map_or(
Err(Error::BadServerResponse(
"Failed to find previous event for PDU in state",
)),
// `prev_event_ids` will return an empty Vec instead of failing
// so it works perfect for our use here
|pdu| Ok(pdu.prev_event_ids()),
)?);
}
}
}
Ok(None)
}
}
}
/// Returns the leaf pdus of a room.
pub fn get_pdu_leaves(&self, room_id: &RoomId) -> Result<Vec<EventId>> {
let mut prefix = room_id.as_bytes().to_vec();
@ -438,6 +487,9 @@ impl Rooms {
#[allow(clippy::too_many_arguments)]
/// Creates a new persisted data unit and adds it to a room.
///
/// By this point the incoming event should be fully authenticated, no auth happens
/// in `append_pdu`.
pub fn append_pdu(
&self,
pdu: &PduEvent,
@ -554,6 +606,7 @@ impl Rooms {
self.stateid_pduid
.scan_prefix(&prefix)
.filter_map(|pdu| pdu.map_err(|e| error!("{}", e)).ok())
// Chop the old state_hash out leaving behind the (EventType, StateKey)
.map(|(k, v)| (k.subslice(prefix.len(), k.len() - prefix.len()), v))
.collect::<HashMap<IVec, IVec>>()
} else {
@ -851,7 +904,7 @@ impl Rooms {
.filter_map(|r| r.ok())
.filter(|server| &**server != globals.server_name())
{
sending.send_pdu(server, &pdu_id)?;
sending.send_pdu(&server, &pdu_id)?;
}
Ok(pdu.event_id)