use std::{ collections::{BTreeMap, HashMap}, sync::{Arc, Mutex as StdMutex}, }; use lru_cache::LruCache; use tokio::sync::{broadcast, Mutex, RwLock}; use crate::{Config, Result}; pub(crate) mod account_data; pub(crate) mod admin; pub(crate) mod appservice; pub(crate) mod globals; pub(crate) mod key_backups; pub(crate) mod media; pub(crate) mod pdu; pub(crate) mod pusher; pub(crate) mod rooms; pub(crate) mod sending; pub(crate) mod transaction_ids; pub(crate) mod uiaa; pub(crate) mod users; pub struct Services<'a> { pub appservice: appservice::Service, pub pusher: pusher::Service, pub rooms: rooms::Service, pub transaction_ids: transaction_ids::Service, pub uiaa: uiaa::Service, pub users: users::Service, pub account_data: account_data::Service, pub admin: Arc, pub globals: globals::Service<'a>, pub key_backups: key_backups::Service, pub media: media::Service, pub sending: Arc, } impl Services<'_> { pub fn build< D: appservice::Data + pusher::Data + rooms::Data + transaction_ids::Data + uiaa::Data + users::Data + account_data::Data + globals::Data + key_backups::Data + media::Data + sending::Data + 'static, >( db: &'static D, config: &Config, ) -> Result { Ok(Self { appservice: appservice::Service::build(db)?, pusher: pusher::Service { db, }, rooms: rooms::Service { alias: rooms::alias::Service { db, }, auth_chain: rooms::auth_chain::Service { db, }, directory: rooms::directory::Service { db, }, edus: rooms::edus::Service { presence: rooms::edus::presence::Service { db, }, read_receipt: rooms::edus::read_receipt::Service { db, }, typing: rooms::edus::typing::Service { typing: RwLock::new(BTreeMap::new()), last_typing_update: RwLock::new(BTreeMap::new()), typing_update_sender: broadcast::channel(100).0, }, }, event_handler: rooms::event_handler::Service, lazy_loading: rooms::lazy_loading::Service { db, lazy_load_waiting: Mutex::new(HashMap::new()), }, metadata: rooms::metadata::Service { db, }, outlier: rooms::outlier::Service { db, }, pdu_metadata: rooms::pdu_metadata::Service { db, }, search: rooms::search::Service { db, }, short: rooms::short::Service { db, }, state: rooms::state::Service { db, }, state_accessor: rooms::state_accessor::Service { db, server_visibility_cache: StdMutex::new(LruCache::new( (100.0 * config.conduit_cache_capacity_modifier) as usize, )), user_visibility_cache: StdMutex::new(LruCache::new( (100.0 * config.conduit_cache_capacity_modifier) as usize, )), }, state_cache: rooms::state_cache::Service { db, }, state_compressor: rooms::state_compressor::Service { db, stateinfo_cache: StdMutex::new(LruCache::new( (100.0 * config.conduit_cache_capacity_modifier) as usize, )), }, timeline: rooms::timeline::Service { db, lasttimelinecount_cache: Mutex::new(HashMap::new()), }, threads: rooms::threads::Service { db, }, spaces: rooms::spaces::Service { roomid_spacehierarchy_cache: Mutex::new(LruCache::new( (100.0 * config.conduit_cache_capacity_modifier) as usize, )), }, user: rooms::user::Service { db, }, }, transaction_ids: transaction_ids::Service { db, }, uiaa: uiaa::Service { db, }, users: users::Service { db, connections: StdMutex::new(BTreeMap::new()), }, account_data: account_data::Service { db, }, admin: admin::Service::build(), key_backups: key_backups::Service { db, }, media: media::Service { db, url_preview_mutex: RwLock::new(HashMap::new()), }, sending: sending::Service::build(db, config), globals: globals::Service::load(db, config)?, }) } async fn memory_usage(&self) -> String { let lazy_load_waiting = self.rooms.lazy_loading.lazy_load_waiting.lock().await.len(); let server_visibility_cache = self .rooms .state_accessor .server_visibility_cache .lock() .unwrap() .len(); let user_visibility_cache = self .rooms .state_accessor .user_visibility_cache .lock() .unwrap() .len(); let stateinfo_cache = self .rooms .state_compressor .stateinfo_cache .lock() .unwrap() .len(); let lasttimelinecount_cache = self .rooms .timeline .lasttimelinecount_cache .lock() .await .len(); let roomid_spacehierarchy_cache = self .rooms .spaces .roomid_spacehierarchy_cache .lock() .await .len(); format!( "\ lazy_load_waiting: {lazy_load_waiting} server_visibility_cache: {server_visibility_cache} user_visibility_cache: {user_visibility_cache} stateinfo_cache: {stateinfo_cache} lasttimelinecount_cache: {lasttimelinecount_cache} roomid_spacehierarchy_cache: {roomid_spacehierarchy_cache}" ) } async fn clear_caches(&self, amount: u32) { if amount > 0 { self.rooms .lazy_loading .lazy_load_waiting .lock() .await .clear(); } if amount > 1 { self.rooms .state_accessor .server_visibility_cache .lock() .unwrap() .clear(); } if amount > 2 { self.rooms .state_accessor .user_visibility_cache .lock() .unwrap() .clear(); } if amount > 3 { self.rooms .state_compressor .stateinfo_cache .lock() .unwrap() .clear(); } if amount > 4 { self.rooms .timeline .lasttimelinecount_cache .lock() .await .clear(); } if amount > 5 { self.rooms .spaces .roomid_spacehierarchy_cache .lock() .await .clear(); } if amount > 6 { self.globals.resolver.overrides.write().unwrap().clear(); } if amount > 7 { self.globals.resolver.resolver.clear_cache(); } } }