27 lines
1.1 KiB
Rust
27 lines
1.1 KiB
Rust
use ruma::{events::presence::PresenceEvent, presence::PresenceState, OwnedUserId, RoomId, UInt, UserId};
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use crate::Result;
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pub trait Data: Send + Sync {
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/// Returns the latest presence event for the given user in the given room.
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fn get_presence(&self, room_id: &RoomId, user_id: &UserId) -> Result<Option<PresenceEvent>>;
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/// Pings the presence of the given user in the given room, setting the
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/// specified state.
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fn ping_presence(&self, user_id: &UserId, new_state: PresenceState) -> Result<()>;
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/// Adds a presence event which will be saved until a new event replaces it.
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fn set_presence(
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&self, room_id: &RoomId, user_id: &UserId, presence_state: PresenceState, currently_active: Option<bool>,
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last_active_ago: Option<UInt>, status_msg: Option<String>,
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) -> Result<()>;
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/// Removes the presence record for the given user from the database.
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fn remove_presence(&self, user_id: &UserId) -> Result<()>;
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/// Returns the most recent presence updates that happened after the event
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/// with id `since`.
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fn presence_since<'a>(
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&'a self, room_id: &RoomId, since: u64,
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) -> Box<dyn Iterator<Item = (OwnedUserId, u64, PresenceEvent)> + 'a>;
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}
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