196 lines
6 KiB
Rust
196 lines
6 KiB
Rust
mod room_state;
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mod server_can;
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mod state;
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mod user_can;
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use std::sync::Arc;
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use async_trait::async_trait;
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use conduwuit::{Result, err};
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use database::Map;
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use ruma::{
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EventEncryptionAlgorithm, JsOption, OwnedRoomAliasId, OwnedRoomId, RoomId, UserId,
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events::{
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StateEventType,
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room::{
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avatar::RoomAvatarEventContent,
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canonical_alias::RoomCanonicalAliasEventContent,
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create::RoomCreateEventContent,
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encryption::RoomEncryptionEventContent,
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guest_access::{GuestAccess, RoomGuestAccessEventContent},
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history_visibility::{HistoryVisibility, RoomHistoryVisibilityEventContent},
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join_rules::{AllowRule, JoinRule, RoomJoinRulesEventContent, RoomMembership},
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member::RoomMemberEventContent,
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name::RoomNameEventContent,
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topic::RoomTopicEventContent,
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},
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},
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room::RoomType,
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space::SpaceRoomJoinRule,
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};
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use crate::{Dep, rooms};
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pub struct Service {
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services: Services,
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db: Data,
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}
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struct Services {
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short: Dep<rooms::short::Service>,
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state: Dep<rooms::state::Service>,
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state_compressor: Dep<rooms::state_compressor::Service>,
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state_cache: Dep<rooms::state_cache::Service>,
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timeline: Dep<rooms::timeline::Service>,
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}
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struct Data {
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shorteventid_shortstatehash: Arc<Map>,
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}
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#[async_trait]
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impl crate::Service for Service {
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fn build(args: crate::Args<'_>) -> Result<Arc<Self>> {
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Ok(Arc::new(Self {
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services: Services {
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state_cache: args.depend::<rooms::state_cache::Service>("rooms::state_cache"),
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timeline: args.depend::<rooms::timeline::Service>("rooms::timeline"),
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short: args.depend::<rooms::short::Service>("rooms::short"),
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state: args.depend::<rooms::state::Service>("rooms::state"),
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state_compressor: args
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.depend::<rooms::state_compressor::Service>("rooms::state_compressor"),
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},
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db: Data {
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shorteventid_shortstatehash: args.db["shorteventid_shortstatehash"].clone(),
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},
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}))
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}
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fn name(&self) -> &str { crate::service::make_name(std::module_path!()) }
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}
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impl Service {
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pub async fn get_name(&self, room_id: &RoomId) -> Result<String> {
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self.room_state_get_content(room_id, &StateEventType::RoomName, "")
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.await
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.map(|c: RoomNameEventContent| c.name)
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}
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pub async fn get_avatar(&self, room_id: &RoomId) -> JsOption<RoomAvatarEventContent> {
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let content = self
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.room_state_get_content(room_id, &StateEventType::RoomAvatar, "")
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.await
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.ok();
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JsOption::from_option(content)
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}
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pub async fn get_member(
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&self,
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room_id: &RoomId,
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user_id: &UserId,
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) -> Result<RoomMemberEventContent> {
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self.room_state_get_content(room_id, &StateEventType::RoomMember, user_id.as_str())
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.await
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}
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/// Checks if guests are able to view room content without joining
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pub async fn is_world_readable(&self, room_id: &RoomId) -> bool {
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self.room_state_get_content(room_id, &StateEventType::RoomHistoryVisibility, "")
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.await
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.map(|c: RoomHistoryVisibilityEventContent| {
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c.history_visibility == HistoryVisibility::WorldReadable
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})
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.unwrap_or(false)
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}
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/// Checks if guests are able to join a given room
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pub async fn guest_can_join(&self, room_id: &RoomId) -> bool {
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self.room_state_get_content(room_id, &StateEventType::RoomGuestAccess, "")
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.await
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.map(|c: RoomGuestAccessEventContent| c.guest_access == GuestAccess::CanJoin)
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.unwrap_or(false)
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}
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/// Gets the primary alias from canonical alias event
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pub async fn get_canonical_alias(&self, room_id: &RoomId) -> Result<OwnedRoomAliasId> {
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self.room_state_get_content(room_id, &StateEventType::RoomCanonicalAlias, "")
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.await
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.and_then(|c: RoomCanonicalAliasEventContent| {
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c.alias
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.ok_or_else(|| err!(Request(NotFound("No alias found in event content."))))
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})
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}
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/// Gets the room topic
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pub async fn get_room_topic(&self, room_id: &RoomId) -> Result<String> {
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self.room_state_get_content(room_id, &StateEventType::RoomTopic, "")
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.await
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.map(|c: RoomTopicEventContent| c.topic)
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}
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/// Returns the space join rule (`SpaceRoomJoinRule`) for a given room and
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/// any allowed room IDs if available. Will default to Invite and empty vec
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/// if doesnt exist or invalid,
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pub async fn get_space_join_rule(
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&self,
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room_id: &RoomId,
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) -> (SpaceRoomJoinRule, Vec<OwnedRoomId>) {
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self.room_state_get_content(room_id, &StateEventType::RoomJoinRules, "")
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.await
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.map_or_else(
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|_| (SpaceRoomJoinRule::Invite, vec![]),
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|c: RoomJoinRulesEventContent| {
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(c.join_rule.clone().into(), self.allowed_room_ids(c.join_rule))
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},
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)
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}
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/// Returns the join rules for a given room (`JoinRule` type). Will default
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/// to Invite if doesnt exist or invalid
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pub async fn get_join_rules(&self, room_id: &RoomId) -> JoinRule {
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self.room_state_get_content(room_id, &StateEventType::RoomJoinRules, "")
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.await
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.map_or_else(|_| JoinRule::Invite, |c: RoomJoinRulesEventContent| (c.join_rule))
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}
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/// Returns an empty vec if not a restricted room
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pub fn allowed_room_ids(&self, join_rule: JoinRule) -> Vec<OwnedRoomId> {
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let mut room_ids = Vec::with_capacity(1); // restricted rooms generally only have 1 allowed room ID
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if let JoinRule::Restricted(r) | JoinRule::KnockRestricted(r) = join_rule {
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for rule in r.allow {
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if let AllowRule::RoomMembership(RoomMembership { room_id: membership }) = rule {
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room_ids.push(membership.clone());
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}
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}
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}
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room_ids
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}
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pub async fn get_room_type(&self, room_id: &RoomId) -> Result<RoomType> {
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self.room_state_get_content(room_id, &StateEventType::RoomCreate, "")
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.await
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.and_then(|content: RoomCreateEventContent| {
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content
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.room_type
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.ok_or_else(|| err!(Request(NotFound("No type found in event content"))))
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})
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}
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/// Gets the room's encryption algorithm if `m.room.encryption` state event
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/// is found
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pub async fn get_room_encryption(
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&self,
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room_id: &RoomId,
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) -> Result<EventEncryptionAlgorithm> {
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self.room_state_get_content(room_id, &StateEventType::RoomEncryption, "")
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.await
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.map(|content: RoomEncryptionEventContent| content.algorithm)
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}
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pub async fn is_encrypted_room(&self, room_id: &RoomId) -> bool {
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self.room_state_get(room_id, &StateEventType::RoomEncryption, "")
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.await
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.is_ok()
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}
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}
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