continuwuity/src/api/client/sync/v3.rs
Jason Volk e0508958b7 increase snake sync asynchronicity
Signed-off-by: Jason Volk <jason@zemos.net>
2025-04-13 05:12:52 +00:00

1244 lines
32 KiB
Rust

use std::{
cmp::{self},
collections::{BTreeMap, HashMap, HashSet},
time::Duration,
};
use axum::extract::State;
use conduwuit::{
Result, at, err, error, extract_variant, is_equal_to,
matrix::{
Event,
pdu::{EventHash, PduCount, PduEvent},
},
pair_of, ref_at,
result::FlatOk,
utils::{
self, BoolExt, FutureBoolExt, IterStream, ReadyExt, TryFutureExtExt,
future::{OptionStream, ReadyEqExt},
math::ruma_from_u64,
stream::{BroadbandExt, Tools, TryExpect, WidebandExt},
},
warn,
};
use conduwuit_service::{
Services,
rooms::{
lazy_loading,
lazy_loading::{Options, Witness},
short::ShortStateHash,
},
};
use futures::{
FutureExt, StreamExt, TryFutureExt, TryStreamExt,
future::{OptionFuture, join, join3, join4, join5, try_join, try_join4},
pin_mut,
};
use ruma::{
DeviceId, EventId, OwnedEventId, OwnedRoomId, OwnedUserId, RoomId, UserId,
api::client::{
filter::FilterDefinition,
sync::sync_events::{
self, DeviceLists, UnreadNotificationsCount,
v3::{
Ephemeral, Filter, GlobalAccountData, InviteState, InvitedRoom, JoinedRoom,
KnockState, KnockedRoom, LeftRoom, Presence, RoomAccountData, RoomSummary, Rooms,
State as RoomState, Timeline, ToDevice,
},
},
uiaa::UiaaResponse,
},
events::{
AnyRawAccountDataEvent, AnySyncEphemeralRoomEvent, StateEventType,
TimelineEventType::*,
presence::{PresenceEvent, PresenceEventContent},
room::member::{MembershipState, RoomMemberEventContent},
},
serde::Raw,
uint,
};
use service::rooms::short::{ShortEventId, ShortStateKey};
use super::{load_timeline, share_encrypted_room};
use crate::{Ruma, RumaResponse, client::ignored_filter};
#[derive(Default)]
struct StateChanges {
heroes: Option<Vec<OwnedUserId>>,
joined_member_count: Option<u64>,
invited_member_count: Option<u64>,
state_events: Vec<PduEvent>,
device_list_updates: HashSet<OwnedUserId>,
left_encrypted_users: HashSet<OwnedUserId>,
}
type PresenceUpdates = HashMap<OwnedUserId, PresenceEventContent>;
/// # `GET /_matrix/client/r0/sync`
///
/// Synchronize the client's state with the latest state on the server.
///
/// - This endpoint takes a `since` parameter which should be the `next_batch`
/// value from a previous request for incremental syncs.
///
/// Calling this endpoint without a `since` parameter returns:
/// - Some of the most recent events of each timeline
/// - Notification counts for each room
/// - Joined and invited member counts, heroes
/// - All state events
///
/// Calling this endpoint with a `since` parameter from a previous `next_batch`
/// returns: For joined rooms:
/// - Some of the most recent events of each timeline that happened after since
/// - If user joined the room after since: All state events (unless lazy loading
/// is activated) and all device list updates in that room
/// - If the user was already in the room: A list of all events that are in the
/// state now, but were not in the state at `since`
/// - If the state we send contains a member event: Joined and invited member
/// counts, heroes
/// - Device list updates that happened after `since`
/// - If there are events in the timeline we send or the user send updated his
/// read mark: Notification counts
/// - EDUs that are active now (read receipts, typing updates, presence)
/// - TODO: Allow multiple sync streams to support Pantalaimon
///
/// For invited rooms:
/// - If the user was invited after `since`: A subset of the state of the room
/// at the point of the invite
///
/// For left rooms:
/// - If the user left after `since`: `prev_batch` token, empty state (TODO:
/// subset of the state at the point of the leave)
#[tracing::instrument(
name = "sync",
level = "debug",
skip_all,
fields(
since = %body.body.since.as_deref().unwrap_or_default(),
)
)]
pub(crate) async fn sync_events_route(
State(services): State<crate::State>,
body: Ruma<sync_events::v3::Request>,
) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
let (sender_user, sender_device) = body.sender();
// Presence update
if services.config.allow_local_presence {
services
.presence
.ping_presence(sender_user, &body.body.set_presence)
.await?;
}
// Setup watchers, so if there's no response, we can wait for them
let watcher = services.sync.watch(sender_user, sender_device);
let response = build_sync_events(&services, &body).await?;
if body.body.full_state
|| !(response.rooms.is_empty()
&& response.presence.is_empty()
&& response.account_data.is_empty()
&& response.device_lists.is_empty()
&& response.to_device.is_empty())
{
return Ok(response);
}
// Hang a few seconds so requests are not spammed
// Stop hanging if new info arrives
let default = Duration::from_secs(30);
let duration = cmp::min(body.body.timeout.unwrap_or(default), default);
_ = tokio::time::timeout(duration, watcher).await;
// Retry returning data
build_sync_events(&services, &body).await
}
pub(crate) async fn build_sync_events(
services: &Services,
body: &Ruma<sync_events::v3::Request>,
) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
let (sender_user, sender_device) = body.sender();
let next_batch = services.globals.current_count()?;
let since = body
.body
.since
.as_ref()
.and_then(|string| string.parse().ok())
.unwrap_or(0);
let full_state = body.body.full_state;
let filter = match body.body.filter.as_ref() {
| None => FilterDefinition::default(),
| Some(Filter::FilterDefinition(filter)) => filter.clone(),
| Some(Filter::FilterId(filter_id)) => services
.users
.get_filter(sender_user, filter_id)
.await
.unwrap_or_default(),
};
let joined_rooms = services
.rooms
.state_cache
.rooms_joined(sender_user)
.map(ToOwned::to_owned)
.broad_filter_map(|room_id| {
load_joined_room(
services,
sender_user,
sender_device,
room_id.clone(),
since,
next_batch,
full_state,
&filter,
)
.map_ok(move |(joined_room, dlu, jeu)| (room_id, joined_room, dlu, jeu))
.ok()
})
.ready_fold(
(BTreeMap::new(), HashSet::new(), HashSet::new()),
|(mut joined_rooms, mut device_list_updates, mut left_encrypted_users),
(room_id, joined_room, dlu, leu)| {
device_list_updates.extend(dlu);
left_encrypted_users.extend(leu);
if !joined_room.is_empty() {
joined_rooms.insert(room_id, joined_room);
}
(joined_rooms, device_list_updates, left_encrypted_users)
},
);
let left_rooms = services
.rooms
.state_cache
.rooms_left(sender_user)
.broad_filter_map(|(room_id, _)| {
handle_left_room(
services,
since,
room_id.clone(),
sender_user,
next_batch,
full_state,
filter.room.include_leave,
&filter,
)
.map_ok(move |left_room| (room_id, left_room))
.ok()
})
.ready_filter_map(|(room_id, left_room)| left_room.map(|left_room| (room_id, left_room)))
.collect();
let invited_rooms = services
.rooms
.state_cache
.rooms_invited(sender_user)
.fold_default(|mut invited_rooms: BTreeMap<_, _>, (room_id, invite_state)| async move {
let invite_count = services
.rooms
.state_cache
.get_invite_count(&room_id, sender_user)
.await
.ok();
// Invited before last sync
if Some(since) >= invite_count {
return invited_rooms;
}
let invited_room = InvitedRoom {
invite_state: InviteState { events: invite_state },
};
invited_rooms.insert(room_id, invited_room);
invited_rooms
});
let knocked_rooms = services
.rooms
.state_cache
.rooms_knocked(sender_user)
.fold_default(|mut knocked_rooms: BTreeMap<_, _>, (room_id, knock_state)| async move {
let knock_count = services
.rooms
.state_cache
.get_knock_count(&room_id, sender_user)
.await
.ok();
// Knocked before last sync
if Some(since) >= knock_count {
return knocked_rooms;
}
let knocked_room = KnockedRoom {
knock_state: KnockState { events: knock_state },
};
knocked_rooms.insert(room_id, knocked_room);
knocked_rooms
});
let presence_updates: OptionFuture<_> = services
.config
.allow_local_presence
.then(|| process_presence_updates(services, since, sender_user))
.into();
let account_data = services
.account_data
.changes_since(None, sender_user, since, Some(next_batch))
.ready_filter_map(|e| extract_variant!(e, AnyRawAccountDataEvent::Global))
.collect();
// Look for device list updates of this account
let keys_changed = services
.users
.keys_changed(sender_user, since, Some(next_batch))
.map(ToOwned::to_owned)
.collect::<HashSet<_>>();
let to_device_events = services
.users
.get_to_device_events(sender_user, sender_device, Some(since), Some(next_batch))
.collect::<Vec<_>>();
let device_one_time_keys_count = services
.users
.count_one_time_keys(sender_user, sender_device);
// Remove all to-device events the device received *last time*
let remove_to_device_events =
services
.users
.remove_to_device_events(sender_user, sender_device, since);
let rooms = join4(joined_rooms, left_rooms, invited_rooms, knocked_rooms);
let ephemeral = join3(remove_to_device_events, to_device_events, presence_updates);
let top = join5(account_data, ephemeral, device_one_time_keys_count, keys_changed, rooms)
.boxed()
.await;
let (account_data, ephemeral, device_one_time_keys_count, keys_changed, rooms) = top;
let ((), to_device_events, presence_updates) = ephemeral;
let (joined_rooms, left_rooms, invited_rooms, knocked_rooms) = rooms;
let (joined_rooms, mut device_list_updates, left_encrypted_users) = joined_rooms;
device_list_updates.extend(keys_changed);
// If the user doesn't share an encrypted room with the target anymore, we need
// to tell them
let device_list_left: HashSet<_> = left_encrypted_users
.into_iter()
.stream()
.broad_filter_map(|user_id| async move {
share_encrypted_room(services, sender_user, &user_id, None)
.await
.eq(&false)
.then_some(user_id)
})
.collect()
.await;
let response = sync_events::v3::Response {
account_data: GlobalAccountData { events: account_data },
device_lists: DeviceLists {
changed: device_list_updates.into_iter().collect(),
left: device_list_left.into_iter().collect(),
},
device_one_time_keys_count,
// Fallback keys are not yet supported
device_unused_fallback_key_types: None,
next_batch: next_batch.to_string(),
presence: Presence {
events: presence_updates
.into_iter()
.flat_map(IntoIterator::into_iter)
.map(|(sender, content)| PresenceEvent { content, sender })
.map(|ref event| Raw::new(event))
.filter_map(Result::ok)
.collect(),
},
rooms: Rooms {
leave: left_rooms,
join: joined_rooms,
invite: invited_rooms,
knock: knocked_rooms,
},
to_device: ToDevice { events: to_device_events },
};
Ok(response)
}
#[tracing::instrument(name = "presence", level = "debug", skip_all)]
async fn process_presence_updates(
services: &Services,
since: u64,
syncing_user: &UserId,
) -> PresenceUpdates {
services
.presence
.presence_since(since)
.filter(|(user_id, ..)| {
services
.rooms
.state_cache
.user_sees_user(syncing_user, user_id)
})
.filter_map(|(user_id, _, presence_bytes)| {
services
.presence
.from_json_bytes_to_event(presence_bytes, user_id)
.map_ok(move |event| (user_id, event))
.ok()
})
.map(|(user_id, event)| (user_id.to_owned(), event.content))
.collect()
.await
}
#[tracing::instrument(
name = "left",
level = "debug",
skip_all,
fields(
room_id = %room_id,
full = %full_state,
),
)]
#[allow(clippy::too_many_arguments)]
async fn handle_left_room(
services: &Services,
since: u64,
ref room_id: OwnedRoomId,
sender_user: &UserId,
next_batch: u64,
full_state: bool,
include_leave: bool,
filter: &FilterDefinition,
) -> Result<Option<LeftRoom>> {
let left_count = services
.rooms
.state_cache
.get_left_count(room_id, sender_user)
.await
.ok();
// Left before last sync
if Some(since) >= left_count {
return Ok(None);
}
let is_not_found = services.rooms.metadata.exists(room_id).eq(&false);
let is_disabled = services.rooms.metadata.is_disabled(room_id);
let is_banned = services.rooms.metadata.is_banned(room_id);
pin_mut!(is_not_found, is_disabled, is_banned);
if is_not_found.or(is_disabled).or(is_banned).await {
// This is just a rejected invite, not a room we know
// Insert a leave event anyways for the client
let event = PduEvent {
event_id: EventId::new(services.globals.server_name()),
sender: sender_user.to_owned(),
origin: None,
origin_server_ts: utils::millis_since_unix_epoch()
.try_into()
.expect("Timestamp is valid js_int value"),
kind: RoomMember,
content: serde_json::from_str(r#"{"membership":"leave"}"#)
.expect("this is valid JSON"),
state_key: Some(sender_user.as_str().into()),
unsigned: None,
// The following keys are dropped on conversion
room_id: room_id.clone(),
prev_events: vec![],
depth: uint!(1),
auth_events: vec![],
redacts: None,
hashes: EventHash { sha256: String::new() },
signatures: None,
};
return Ok(Some(LeftRoom {
account_data: RoomAccountData { events: Vec::new() },
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch.to_string()),
events: Vec::new(),
},
state: RoomState {
events: vec![event.into_sync_state_event()],
},
}));
}
let mut left_state_events = Vec::new();
let since_shortstatehash = services.rooms.user.get_token_shortstatehash(room_id, since);
let since_state_ids: HashMap<_, OwnedEventId> = since_shortstatehash
.map_ok(|since_shortstatehash| {
services
.rooms
.state_accessor
.state_full_ids(since_shortstatehash)
.map(Ok)
})
.try_flatten_stream()
.try_collect()
.await
.unwrap_or_default();
let Ok(left_event_id): Result<OwnedEventId> = services
.rooms
.state_accessor
.room_state_get_id(room_id, &StateEventType::RoomMember, sender_user.as_str())
.await
else {
warn!("Left {room_id} but no left state event");
return Ok(None);
};
let Ok(left_shortstatehash) = services
.rooms
.state_accessor
.pdu_shortstatehash(&left_event_id)
.await
else {
warn!(event_id = %left_event_id, "Leave event has no state in {room_id}");
return Ok(None);
};
let mut left_state_ids: HashMap<_, _> = services
.rooms
.state_accessor
.state_full_ids(left_shortstatehash)
.collect()
.await;
let leave_shortstatekey = services
.rooms
.short
.get_or_create_shortstatekey(&StateEventType::RoomMember, sender_user.as_str())
.await;
left_state_ids.insert(leave_shortstatekey, left_event_id);
for (shortstatekey, event_id) in left_state_ids {
if full_state || since_state_ids.get(&shortstatekey) != Some(&event_id) {
let (event_type, state_key) = services
.rooms
.short
.get_statekey_from_short(shortstatekey)
.await?;
if filter.room.state.lazy_load_options.is_enabled()
&& event_type == StateEventType::RoomMember
&& !full_state
&& state_key
.as_str()
.try_into()
.is_ok_and(|user_id: &UserId| sender_user != user_id)
{
continue;
}
let Ok(pdu) = services.rooms.timeline.get_pdu(&event_id).await else {
error!("Pdu in state not found: {event_id}");
continue;
};
if !include_leave && pdu.sender == sender_user {
continue;
}
left_state_events.push(pdu.into_sync_state_event());
}
}
Ok(Some(LeftRoom {
account_data: RoomAccountData { events: Vec::new() },
timeline: Timeline {
// TODO: support left timeline events so we dont need to set limited to true
limited: true,
prev_batch: Some(next_batch.to_string()),
events: Vec::new(), // and so we dont need to set this to empty vec
},
state: RoomState { events: left_state_events },
}))
}
#[tracing::instrument(
name = "joined",
level = "debug",
skip_all,
fields(
room_id = ?room_id,
),
)]
#[allow(clippy::too_many_arguments)]
async fn load_joined_room(
services: &Services,
sender_user: &UserId,
sender_device: &DeviceId,
ref room_id: OwnedRoomId,
since: u64,
next_batch: u64,
full_state: bool,
filter: &FilterDefinition,
) -> Result<(JoinedRoom, HashSet<OwnedUserId>, HashSet<OwnedUserId>)> {
let sincecount = PduCount::Normal(since);
let next_batchcount = PduCount::Normal(next_batch);
let current_shortstatehash = services
.rooms
.state
.get_room_shortstatehash(room_id)
.map_err(|_| err!(Database(error!("Room {room_id} has no state"))));
let since_shortstatehash = services
.rooms
.user
.get_token_shortstatehash(room_id, since)
.ok()
.map(Ok);
let timeline = load_timeline(
services,
sender_user,
room_id,
sincecount,
Some(next_batchcount),
10_usize,
);
let receipt_events = services
.rooms
.read_receipt
.readreceipts_since(room_id, since)
.filter_map(|(read_user, _, edu)| async move {
services
.users
.user_is_ignored(read_user, sender_user)
.await
.or_some((read_user.to_owned(), edu))
})
.collect::<HashMap<OwnedUserId, Raw<AnySyncEphemeralRoomEvent>>>()
.map(Ok);
let (current_shortstatehash, since_shortstatehash, timeline, receipt_events) =
try_join4(current_shortstatehash, since_shortstatehash, timeline, receipt_events)
.boxed()
.await?;
let (timeline_pdus, limited) = timeline;
let initial = since_shortstatehash.is_none();
let lazy_loading_enabled = filter.room.state.lazy_load_options.is_enabled()
|| filter.room.timeline.lazy_load_options.is_enabled();
let lazy_loading_context = &lazy_loading::Context {
user_id: sender_user,
device_id: sender_device,
room_id,
token: Some(since),
options: Some(&filter.room.state.lazy_load_options),
};
// Reset lazy loading because this is an initial sync
let lazy_load_reset: OptionFuture<_> = initial
.then(|| services.rooms.lazy_loading.reset(lazy_loading_context))
.into();
lazy_load_reset.await;
let witness: OptionFuture<_> = lazy_loading_enabled
.then(|| {
let witness: Witness = timeline_pdus
.iter()
.map(ref_at!(1))
.map(Event::sender)
.map(Into::into)
.chain(receipt_events.keys().map(Into::into))
.collect();
services
.rooms
.lazy_loading
.witness_retain(witness, lazy_loading_context)
})
.into();
let last_notification_read: OptionFuture<_> = timeline_pdus
.is_empty()
.then(|| {
services
.rooms
.user
.last_notification_read(sender_user, room_id)
})
.into();
let since_sender_member: OptionFuture<_> = since_shortstatehash
.map(|short| {
services
.rooms
.state_accessor
.state_get_content(short, &StateEventType::RoomMember, sender_user.as_str())
.ok()
})
.into();
let (last_notification_read, since_sender_member, witness) =
join3(last_notification_read, since_sender_member, witness).await;
let joined_since_last_sync =
since_sender_member
.flatten()
.is_none_or(|content: RoomMemberEventContent| {
content.membership != MembershipState::Join
});
let StateChanges {
heroes,
joined_member_count,
invited_member_count,
mut state_events,
mut device_list_updates,
left_encrypted_users,
} = calculate_state_changes(
services,
sender_user,
room_id,
full_state,
filter,
since_shortstatehash,
current_shortstatehash,
joined_since_last_sync,
witness.as_ref(),
)
.boxed()
.await?;
let is_sender_membership = |pdu: &PduEvent| {
pdu.kind == StateEventType::RoomMember.into()
&& pdu
.state_key
.as_deref()
.is_some_and(is_equal_to!(sender_user.as_str()))
};
let joined_sender_member: Option<_> = (joined_since_last_sync && timeline_pdus.is_empty())
.then(|| {
state_events
.iter()
.position(is_sender_membership)
.map(|pos| state_events.swap_remove(pos))
})
.flatten();
let prev_batch = timeline_pdus.first().map(at!(0)).or_else(|| {
joined_sender_member
.is_some()
.then_some(since)
.map(Into::into)
});
let room_events = timeline_pdus
.into_iter()
.stream()
.wide_filter_map(|item| ignored_filter(services, item, sender_user))
.map(at!(1))
.chain(joined_sender_member.into_iter().stream())
.map(|pdu| pdu.to_sync_room_event())
.collect::<Vec<_>>();
let account_data_events = services
.account_data
.changes_since(Some(room_id), sender_user, since, Some(next_batch))
.ready_filter_map(|e| extract_variant!(e, AnyRawAccountDataEvent::Room))
.collect();
// Look for device list updates in this room
let device_updates = services
.users
.room_keys_changed(room_id, since, Some(next_batch))
.map(|(user_id, _)| user_id)
.map(ToOwned::to_owned)
.collect::<Vec<_>>();
let send_notification_counts = last_notification_read.is_none_or(|count| count > since);
let notification_count: OptionFuture<_> = send_notification_counts
.then(|| {
services
.rooms
.user
.notification_count(sender_user, room_id)
.map(TryInto::try_into)
.unwrap_or(uint!(0))
})
.into();
let highlight_count: OptionFuture<_> = send_notification_counts
.then(|| {
services
.rooms
.user
.highlight_count(sender_user, room_id)
.map(TryInto::try_into)
.unwrap_or(uint!(0))
})
.into();
let typing_events = services
.rooms
.typing
.last_typing_update(room_id)
.and_then(|count| async move {
if count <= since {
return Ok(Vec::<Raw<AnySyncEphemeralRoomEvent>>::new());
}
let typings = services
.rooms
.typing
.typings_all(room_id, sender_user)
.await?;
Ok(vec![serde_json::from_str(&serde_json::to_string(&typings)?)?])
})
.unwrap_or(Vec::new());
let unread_notifications = join(notification_count, highlight_count);
let events = join3(room_events, account_data_events, typing_events);
let (unread_notifications, events, device_updates) =
join3(unread_notifications, events, device_updates)
.boxed()
.await;
let (room_events, account_data_events, typing_events) = events;
let (notification_count, highlight_count) = unread_notifications;
device_list_updates.extend(device_updates);
let last_privateread_update = services
.rooms
.read_receipt
.last_privateread_update(sender_user, room_id)
.await > since;
let private_read_event = if last_privateread_update {
services
.rooms
.read_receipt
.private_read_get(room_id, sender_user)
.await
.ok()
} else {
None
};
let edus: Vec<Raw<AnySyncEphemeralRoomEvent>> = receipt_events
.into_values()
.chain(typing_events.into_iter())
.chain(private_read_event.into_iter())
.collect();
// Save the state after this sync so we can send the correct state diff next
// sync
services
.rooms
.user
.associate_token_shortstatehash(room_id, next_batch, current_shortstatehash)
.await;
let joined_room = JoinedRoom {
account_data: RoomAccountData { events: account_data_events },
summary: RoomSummary {
joined_member_count: joined_member_count.map(ruma_from_u64),
invited_member_count: invited_member_count.map(ruma_from_u64),
heroes: heroes
.into_iter()
.flatten()
.map(TryInto::try_into)
.filter_map(Result::ok)
.collect(),
},
unread_notifications: UnreadNotificationsCount { highlight_count, notification_count },
timeline: Timeline {
limited: limited || joined_since_last_sync,
prev_batch: prev_batch.as_ref().map(ToString::to_string),
events: room_events,
},
state: RoomState {
events: state_events
.into_iter()
.map(PduEvent::into_sync_state_event)
.collect(),
},
ephemeral: Ephemeral { events: edus },
unread_thread_notifications: BTreeMap::new(),
};
Ok((joined_room, device_list_updates, left_encrypted_users))
}
#[tracing::instrument(
name = "state",
level = "trace",
skip_all,
fields(
full = %full_state,
cs = %current_shortstatehash,
ss = ?since_shortstatehash,
)
)]
#[allow(clippy::too_many_arguments)]
async fn calculate_state_changes(
services: &Services,
sender_user: &UserId,
room_id: &RoomId,
full_state: bool,
filter: &FilterDefinition,
since_shortstatehash: Option<ShortStateHash>,
current_shortstatehash: ShortStateHash,
joined_since_last_sync: bool,
witness: Option<&Witness>,
) -> Result<StateChanges> {
if since_shortstatehash.is_none() {
calculate_state_initial(
services,
sender_user,
room_id,
full_state,
filter,
current_shortstatehash,
witness,
)
.await
} else {
calculate_state_incremental(
services,
sender_user,
room_id,
full_state,
filter,
since_shortstatehash,
current_shortstatehash,
joined_since_last_sync,
witness,
)
.await
}
}
#[tracing::instrument(name = "initial", level = "trace", skip_all)]
#[allow(clippy::too_many_arguments)]
async fn calculate_state_initial(
services: &Services,
sender_user: &UserId,
room_id: &RoomId,
full_state: bool,
_filter: &FilterDefinition,
current_shortstatehash: ShortStateHash,
witness: Option<&Witness>,
) -> Result<StateChanges> {
let (shortstatekeys, event_ids): (Vec<_>, Vec<_>) = services
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.unzip()
.await;
let state_events = services
.rooms
.short
.multi_get_statekey_from_short(shortstatekeys.into_iter().stream())
.zip(event_ids.into_iter().stream())
.ready_filter_map(|item| Some((item.0.ok()?, item.1)))
.ready_filter_map(|((event_type, state_key), event_id)| {
let lazy = !full_state
&& event_type == StateEventType::RoomMember
&& state_key.as_str().try_into().is_ok_and(|user_id: &UserId| {
sender_user != user_id
&& witness.is_some_and(|witness| !witness.contains(user_id))
});
lazy.or_some(event_id)
})
.broad_filter_map(|event_id: OwnedEventId| async move {
services.rooms.timeline.get_pdu(&event_id).await.ok()
})
.collect()
.map(Ok);
let counts = calculate_counts(services, room_id, sender_user);
let ((joined_member_count, invited_member_count, heroes), state_events) =
try_join(counts, state_events).boxed().await?;
// The state_events above should contain all timeline_users, let's mark them as
// lazy loaded.
Ok(StateChanges {
heroes,
joined_member_count,
invited_member_count,
state_events,
..Default::default()
})
}
#[tracing::instrument(name = "incremental", level = "trace", skip_all)]
#[allow(clippy::too_many_arguments)]
async fn calculate_state_incremental<'a>(
services: &Services,
sender_user: &'a UserId,
room_id: &RoomId,
full_state: bool,
_filter: &FilterDefinition,
since_shortstatehash: Option<ShortStateHash>,
current_shortstatehash: ShortStateHash,
joined_since_last_sync: bool,
witness: Option<&'a Witness>,
) -> Result<StateChanges> {
let since_shortstatehash = since_shortstatehash.unwrap_or(current_shortstatehash);
let state_changed = since_shortstatehash != current_shortstatehash;
let encrypted_room = services
.rooms
.state_accessor
.state_get(current_shortstatehash, &StateEventType::RoomEncryption, "")
.is_ok()
.await;
let state_get_shorteventid = |user_id: &'a UserId| {
services
.rooms
.state_accessor
.state_get_shortid(
current_shortstatehash,
&StateEventType::RoomMember,
user_id.as_str(),
)
.ok()
};
let lazy_state_ids: OptionFuture<_> = witness
.filter(|_| !full_state && !encrypted_room)
.map(|witness| {
StreamExt::into_future(
witness
.iter()
.stream()
.broad_filter_map(|user_id| state_get_shorteventid(user_id)),
)
})
.into();
let state_diff_ids: OptionFuture<_> = (!full_state && state_changed)
.then(|| {
StreamExt::into_future(
services
.rooms
.state_accessor
.state_added((since_shortstatehash, current_shortstatehash))
.boxed(),
)
})
.into();
let current_state_ids: OptionFuture<_> = full_state
.then(|| {
StreamExt::into_future(
services
.rooms
.state_accessor
.state_full_shortids(current_shortstatehash)
.expect_ok()
.boxed(),
)
})
.into();
let state_events = current_state_ids
.stream()
.chain(state_diff_ids.stream())
.broad_filter_map(|(shortstatekey, shorteventid)| async move {
if witness.is_none() || encrypted_room {
return Some(shorteventid);
}
lazy_filter(services, sender_user, shortstatekey, shorteventid).await
})
.chain(lazy_state_ids.stream())
.broad_filter_map(|shorteventid| {
services
.rooms
.short
.get_eventid_from_short(shorteventid)
.ok()
})
.broad_filter_map(|event_id: OwnedEventId| async move {
services.rooms.timeline.get_pdu(&event_id).await.ok()
})
.collect::<Vec<_>>()
.await;
let (device_list_updates, left_encrypted_users) = state_events
.iter()
.stream()
.ready_filter(|_| encrypted_room)
.ready_filter(|state_event| state_event.kind == RoomMember)
.ready_filter_map(|state_event| {
let content: RoomMemberEventContent = state_event.get_content().ok()?;
let user_id: OwnedUserId = state_event.state_key.as_ref()?.parse().ok()?;
Some((content, user_id))
})
.fold_default(|(mut dlu, mut leu): pair_of!(HashSet<_>), (content, user_id)| async move {
use MembershipState::*;
let shares_encrypted_room =
|user_id| share_encrypted_room(services, sender_user, user_id, Some(room_id));
match content.membership {
| Leave => leu.insert(user_id),
| Join if joined_since_last_sync || !shares_encrypted_room(&user_id).await =>
dlu.insert(user_id),
| _ => false,
};
(dlu, leu)
})
.await;
let send_member_count = state_events.iter().any(|event| event.kind == RoomMember);
let (joined_member_count, invited_member_count, heroes) = if send_member_count {
calculate_counts(services, room_id, sender_user).await?
} else {
(None, None, None)
};
Ok(StateChanges {
heroes,
joined_member_count,
invited_member_count,
state_events,
device_list_updates,
left_encrypted_users,
})
}
async fn lazy_filter(
services: &Services,
sender_user: &UserId,
shortstatekey: ShortStateKey,
shorteventid: ShortEventId,
) -> Option<ShortEventId> {
let (event_type, state_key) = services
.rooms
.short
.get_statekey_from_short(shortstatekey)
.await
.ok()?;
(event_type != StateEventType::RoomMember || state_key == sender_user.as_str())
.then_some(shorteventid)
}
async fn calculate_counts(
services: &Services,
room_id: &RoomId,
sender_user: &UserId,
) -> Result<(Option<u64>, Option<u64>, Option<Vec<OwnedUserId>>)> {
let joined_member_count = services
.rooms
.state_cache
.room_joined_count(room_id)
.unwrap_or(0);
let invited_member_count = services
.rooms
.state_cache
.room_invited_count(room_id)
.unwrap_or(0);
let (joined_member_count, invited_member_count) =
join(joined_member_count, invited_member_count).await;
let small_room = joined_member_count.saturating_add(invited_member_count) <= 5;
let heroes: OptionFuture<_> = small_room
.then(|| calculate_heroes(services, room_id, sender_user))
.into();
Ok((Some(joined_member_count), Some(invited_member_count), heroes.await))
}
async fn calculate_heroes(
services: &Services,
room_id: &RoomId,
sender_user: &UserId,
) -> Vec<OwnedUserId> {
services
.rooms
.timeline
.all_pdus(sender_user, room_id)
.ready_filter(|(_, pdu)| pdu.kind == RoomMember)
.fold_default(|heroes: Vec<_>, (_, pdu)| {
fold_hero(heroes, services, room_id, sender_user, pdu)
})
.await
}
async fn fold_hero(
mut heroes: Vec<OwnedUserId>,
services: &Services,
room_id: &RoomId,
sender_user: &UserId,
pdu: PduEvent,
) -> Vec<OwnedUserId> {
let Some(user_id): Option<&UserId> =
pdu.state_key.as_deref().map(TryInto::try_into).flat_ok()
else {
return heroes;
};
if user_id == sender_user {
return heroes;
}
let Ok(content): Result<RoomMemberEventContent, _> = pdu.get_content() else {
return heroes;
};
// The membership was and still is invite or join
if !matches!(content.membership, MembershipState::Join | MembershipState::Invite) {
return heroes;
}
if heroes.iter().any(is_equal_to!(user_id)) {
return heroes;
}
let (is_invited, is_joined) = join(
services.rooms.state_cache.is_invited(user_id, room_id),
services.rooms.state_cache.is_joined(user_id, room_id),
)
.await;
if !is_joined && is_invited {
return heroes;
}
heroes.push(user_id.to_owned());
heroes
}