continuwuity/src/api/client/sync/v3.rs
Jason Volk a74461fc9a split keys_changed for stronger-type overloads
Signed-off-by: Jason Volk <jason@zemos.net>
2024-10-26 18:50:29 -04:00

1068 lines
28 KiB
Rust

use std::{
cmp::{self},
collections::{hash_map::Entry, BTreeMap, HashMap, HashSet},
time::Duration,
};
use axum::extract::State;
use conduit::{
err, error, extract_variant, is_equal_to,
result::FlatOk,
utils::{math::ruma_from_u64, BoolExt, IterStream, ReadyExt, TryFutureExtExt},
PduCount,
};
use futures::{future::OptionFuture, pin_mut, FutureExt, StreamExt};
use ruma::{
api::client::{
filter::{FilterDefinition, LazyLoadOptions},
sync::sync_events::{
self,
v3::{
Ephemeral, Filter, GlobalAccountData, InviteState, InvitedRoom, JoinedRoom, LeftRoom, Presence,
RoomAccountData, RoomSummary, Rooms, State as RoomState, Timeline, ToDevice,
},
DeviceLists, UnreadNotificationsCount,
},
uiaa::UiaaResponse,
},
events::{
presence::PresenceEvent,
room::member::{MembershipState, RoomMemberEventContent},
AnyRawAccountDataEvent, StateEventType,
TimelineEventType::*,
},
serde::Raw,
uint, DeviceId, EventId, OwnedRoomId, OwnedUserId, RoomId, UserId,
};
use tracing::{Instrument as _, Span};
use super::{load_timeline, share_encrypted_room};
use crate::{
service::{pdu::EventHash, Services},
utils, Error, PduEvent, Result, Ruma, RumaResponse,
};
/// # `GET /_matrix/client/r0/sync`
///
/// Synchronize the client's state with the latest state on the server.
///
/// - This endpoint takes a `since` parameter which should be the `next_batch`
/// value from a previous request for incremental syncs.
///
/// Calling this endpoint without a `since` parameter returns:
/// - Some of the most recent events of each timeline
/// - Notification counts for each room
/// - Joined and invited member counts, heroes
/// - All state events
///
/// Calling this endpoint with a `since` parameter from a previous `next_batch`
/// returns: For joined rooms:
/// - Some of the most recent events of each timeline that happened after since
/// - If user joined the room after since: All state events (unless lazy loading
/// is activated) and all device list updates in that room
/// - If the user was already in the room: A list of all events that are in the
/// state now, but were not in the state at `since`
/// - If the state we send contains a member event: Joined and invited member
/// counts, heroes
/// - Device list updates that happened after `since`
/// - If there are events in the timeline we send or the user send updated his
/// read mark: Notification counts
/// - EDUs that are active now (read receipts, typing updates, presence)
/// - TODO: Allow multiple sync streams to support Pantalaimon
///
/// For invited rooms:
/// - If the user was invited after `since`: A subset of the state of the room
/// at the point of the invite
///
/// For left rooms:
/// - If the user left after `since`: `prev_batch` token, empty state (TODO:
/// subset of the state at the point of the leave)
pub(crate) async fn sync_events_route(
State(services): State<crate::State>, body: Ruma<sync_events::v3::Request>,
) -> Result<sync_events::v3::Response, RumaResponse<UiaaResponse>> {
let sender_user = body.sender_user.expect("user is authenticated");
let sender_device = body.sender_device.expect("user is authenticated");
let body = body.body;
// Presence update
if services.globals.allow_local_presence() {
services
.presence
.ping_presence(&sender_user, &body.set_presence)
.await?;
}
// Setup watchers, so if there's no response, we can wait for them
let watcher = services.globals.watch(&sender_user, &sender_device);
let next_batch = services.globals.current_count()?;
let next_batchcount = PduCount::Normal(next_batch);
let next_batch_string = next_batch.to_string();
// Load filter
let filter = match body.filter {
None => FilterDefinition::default(),
Some(Filter::FilterDefinition(filter)) => filter,
Some(Filter::FilterId(filter_id)) => services
.users
.get_filter(&sender_user, &filter_id)
.await
.unwrap_or_default(),
};
// some clients, at least element, seem to require knowledge of redundant
// members for "inline" profiles on the timeline to work properly
let (lazy_load_enabled, lazy_load_send_redundant) = match filter.room.state.lazy_load_options {
LazyLoadOptions::Enabled {
include_redundant_members,
} => (true, include_redundant_members),
LazyLoadOptions::Disabled => (false, cfg!(feature = "element_hacks")),
};
let full_state = body.full_state;
let mut joined_rooms = BTreeMap::new();
let since = body
.since
.as_ref()
.and_then(|string| string.parse().ok())
.unwrap_or(0);
let sincecount = PduCount::Normal(since);
let mut presence_updates = HashMap::new();
let mut left_encrypted_users = HashSet::new(); // Users that have left any encrypted rooms the sender was in
let mut device_list_updates = HashSet::new();
let mut device_list_left = HashSet::new();
// Look for device list updates of this account
device_list_updates.extend(
services
.users
.keys_changed(&sender_user, since, None)
.map(ToOwned::to_owned)
.collect::<Vec<_>>()
.await,
);
if services.globals.allow_local_presence() {
process_presence_updates(&services, &mut presence_updates, since, &sender_user).await?;
}
let all_joined_rooms: Vec<_> = services
.rooms
.state_cache
.rooms_joined(&sender_user)
.map(ToOwned::to_owned)
.collect()
.await;
// Coalesce database writes for the remainder of this scope.
let _cork = services.db.cork_and_flush();
for room_id in all_joined_rooms {
if let Ok(joined_room) = load_joined_room(
&services,
&sender_user,
&sender_device,
&room_id,
since,
sincecount,
next_batch,
next_batchcount,
lazy_load_enabled,
lazy_load_send_redundant,
full_state,
&mut device_list_updates,
&mut left_encrypted_users,
)
.await
{
if !joined_room.is_empty() {
joined_rooms.insert(room_id.clone(), joined_room);
}
}
}
let mut left_rooms = BTreeMap::new();
let all_left_rooms: Vec<_> = services
.rooms
.state_cache
.rooms_left(&sender_user)
.collect()
.await;
for result in all_left_rooms {
handle_left_room(
&services,
since,
&result.0,
&sender_user,
&mut left_rooms,
&next_batch_string,
full_state,
lazy_load_enabled,
)
.instrument(Span::current())
.await?;
}
let mut invited_rooms = BTreeMap::new();
let all_invited_rooms: Vec<_> = services
.rooms
.state_cache
.rooms_invited(&sender_user)
.collect()
.await;
for (room_id, invite_state_events) in all_invited_rooms {
// Get and drop the lock to wait for remaining operations to finish
let insert_lock = services.rooms.timeline.mutex_insert.lock(&room_id).await;
drop(insert_lock);
let invite_count = services
.rooms
.state_cache
.get_invite_count(&room_id, &sender_user)
.await
.ok();
// Invited before last sync
if Some(since) >= invite_count {
continue;
}
invited_rooms.insert(
room_id.clone(),
InvitedRoom {
invite_state: InviteState {
events: invite_state_events,
},
},
);
}
for user_id in left_encrypted_users {
let dont_share_encrypted_room = !share_encrypted_room(&services, &sender_user, &user_id, None).await;
// If the user doesn't share an encrypted room with the target anymore, we need
// to tell them
if dont_share_encrypted_room {
device_list_left.insert(user_id);
}
}
// Remove all to-device events the device received *last time*
services
.users
.remove_to_device_events(&sender_user, &sender_device, since)
.await;
let response = sync_events::v3::Response {
next_batch: next_batch_string,
rooms: Rooms {
leave: left_rooms,
join: joined_rooms,
invite: invited_rooms,
knock: BTreeMap::new(), // TODO
},
presence: Presence {
events: presence_updates
.into_values()
.map(|v| Raw::new(&v).expect("PresenceEvent always serializes successfully"))
.collect(),
},
account_data: GlobalAccountData {
events: services
.account_data
.changes_since(None, &sender_user, since)
.await?
.into_iter()
.filter_map(|e| extract_variant!(e, AnyRawAccountDataEvent::Global))
.collect(),
},
device_lists: DeviceLists {
changed: device_list_updates.into_iter().collect(),
left: device_list_left.into_iter().collect(),
},
device_one_time_keys_count: services
.users
.count_one_time_keys(&sender_user, &sender_device)
.await,
to_device: ToDevice {
events: services
.users
.get_to_device_events(&sender_user, &sender_device)
.collect()
.await,
},
// Fallback keys are not yet supported
device_unused_fallback_key_types: None,
};
// TODO: Retry the endpoint instead of returning
if !full_state
&& response.rooms.is_empty()
&& response.presence.is_empty()
&& response.account_data.is_empty()
&& response.device_lists.is_empty()
&& response.to_device.is_empty()
{
// Hang a few seconds so requests are not spammed
// Stop hanging if new info arrives
let default = Duration::from_secs(30);
let duration = cmp::min(body.timeout.unwrap_or(default), default);
_ = tokio::time::timeout(duration, watcher).await;
}
Ok(response)
}
#[allow(clippy::too_many_arguments)]
#[tracing::instrument(skip_all, fields(user_id = %sender_user, room_id = %room_id), name = "left_room")]
async fn handle_left_room(
services: &Services, since: u64, room_id: &RoomId, sender_user: &UserId,
left_rooms: &mut BTreeMap<OwnedRoomId, LeftRoom>, next_batch_string: &str, full_state: bool,
lazy_load_enabled: bool,
) -> Result<()> {
// Get and drop the lock to wait for remaining operations to finish
let insert_lock = services.rooms.timeline.mutex_insert.lock(room_id).await;
drop(insert_lock);
let left_count = services
.rooms
.state_cache
.get_left_count(room_id, sender_user)
.await
.ok();
// Left before last sync
if Some(since) >= left_count {
return Ok(());
}
if !services.rooms.metadata.exists(room_id).await {
// This is just a rejected invite, not a room we know
// Insert a leave event anyways
let event = PduEvent {
event_id: EventId::new(services.globals.server_name()).into(),
sender: sender_user.to_owned(),
origin: None,
origin_server_ts: utils::millis_since_unix_epoch()
.try_into()
.expect("Timestamp is valid js_int value"),
kind: RoomMember,
content: serde_json::from_str(r#"{"membership":"leave"}"#).expect("this is valid JSON"),
state_key: Some(sender_user.to_string()),
unsigned: None,
// The following keys are dropped on conversion
room_id: room_id.to_owned(),
prev_events: vec![],
depth: uint!(1),
auth_events: vec![],
redacts: None,
hashes: EventHash {
sha256: String::new(),
},
signatures: None,
};
left_rooms.insert(
room_id.to_owned(),
LeftRoom {
account_data: RoomAccountData {
events: Vec::new(),
},
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch_string.to_owned()),
events: Vec::new(),
},
state: RoomState {
events: vec![event.to_sync_state_event()],
},
},
);
return Ok(());
}
let mut left_state_events = Vec::new();
let since_shortstatehash = services
.rooms
.user
.get_token_shortstatehash(room_id, since)
.await;
let since_state_ids = match since_shortstatehash {
Ok(s) => services.rooms.state_accessor.state_full_ids(s).await?,
Err(_) => HashMap::new(),
};
let Ok(left_event_id) = services
.rooms
.state_accessor
.room_state_get_id(room_id, &StateEventType::RoomMember, sender_user.as_str())
.await
else {
error!("Left room but no left state event");
return Ok(());
};
let Ok(left_shortstatehash) = services
.rooms
.state_accessor
.pdu_shortstatehash(&left_event_id)
.await
else {
error!(event_id = %left_event_id, "Leave event has no state");
return Ok(());
};
let mut left_state_ids = services
.rooms
.state_accessor
.state_full_ids(left_shortstatehash)
.await?;
let leave_shortstatekey = services
.rooms
.short
.get_or_create_shortstatekey(&StateEventType::RoomMember, sender_user.as_str())
.await;
left_state_ids.insert(leave_shortstatekey, left_event_id);
let mut i: u8 = 0;
for (key, id) in left_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let (event_type, state_key) = services.rooms.short.get_statekey_from_short(key).await?;
if !lazy_load_enabled
|| event_type != StateEventType::RoomMember
|| full_state
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| (cfg!(feature = "element_hacks") && *sender_user == state_key)
{
let Ok(pdu) = services.rooms.timeline.get_pdu(&id).await else {
error!("Pdu in state not found: {}", id);
continue;
};
left_state_events.push(pdu.to_sync_state_event());
i = i.wrapping_add(1);
if i % 100 == 0 {
tokio::task::yield_now().await;
}
}
}
}
left_rooms.insert(
room_id.to_owned(),
LeftRoom {
account_data: RoomAccountData {
events: Vec::new(),
},
timeline: Timeline {
limited: false,
prev_batch: Some(next_batch_string.to_owned()),
events: Vec::new(),
},
state: RoomState {
events: left_state_events,
},
},
);
Ok(())
}
async fn process_presence_updates(
services: &Services, presence_updates: &mut HashMap<OwnedUserId, PresenceEvent>, since: u64, syncing_user: &UserId,
) -> Result<()> {
let presence_since = services.presence.presence_since(since);
// Take presence updates
pin_mut!(presence_since);
while let Some((user_id, _, presence_bytes)) = presence_since.next().await {
if !services
.rooms
.state_cache
.user_sees_user(syncing_user, user_id)
.await
{
continue;
}
let presence_event = services
.presence
.from_json_bytes_to_event(presence_bytes, user_id)
.await?;
match presence_updates.entry(user_id.into()) {
Entry::Vacant(slot) => {
slot.insert(presence_event);
},
Entry::Occupied(mut slot) => {
let curr_event = slot.get_mut();
let curr_content = &mut curr_event.content;
let new_content = presence_event.content;
// Update existing presence event with more info
curr_content.presence = new_content.presence;
curr_content.status_msg = new_content
.status_msg
.or_else(|| curr_content.status_msg.take());
curr_content.last_active_ago = new_content.last_active_ago.or(curr_content.last_active_ago);
curr_content.displayname = new_content
.displayname
.or_else(|| curr_content.displayname.take());
curr_content.avatar_url = new_content
.avatar_url
.or_else(|| curr_content.avatar_url.take());
curr_content.currently_active = new_content
.currently_active
.or(curr_content.currently_active);
},
};
}
Ok(())
}
#[allow(clippy::too_many_arguments)]
async fn load_joined_room(
services: &Services, sender_user: &UserId, sender_device: &DeviceId, room_id: &RoomId, since: u64,
sincecount: PduCount, next_batch: u64, next_batchcount: PduCount, lazy_load_enabled: bool,
lazy_load_send_redundant: bool, full_state: bool, device_list_updates: &mut HashSet<OwnedUserId>,
left_encrypted_users: &mut HashSet<OwnedUserId>,
) -> Result<JoinedRoom> {
// Get and drop the lock to wait for remaining operations to finish
// This will make sure the we have all events until next_batch
let insert_lock = services.rooms.timeline.mutex_insert.lock(room_id).await;
drop(insert_lock);
let (timeline_pdus, limited) = load_timeline(services, sender_user, room_id, sincecount, 10).await?;
let send_notification_counts = !timeline_pdus.is_empty()
|| services
.rooms
.user
.last_notification_read(sender_user, room_id)
.await > since;
let mut timeline_users = HashSet::new();
for (_, event) in &timeline_pdus {
timeline_users.insert(event.sender.as_str().to_owned());
}
services
.rooms
.lazy_loading
.lazy_load_confirm_delivery(sender_user, sender_device, room_id, sincecount);
// Database queries:
let current_shortstatehash = services
.rooms
.state
.get_room_shortstatehash(room_id)
.await
.map_err(|_| err!(Database(error!("Room {room_id} has no state"))))?;
let since_shortstatehash = services
.rooms
.user
.get_token_shortstatehash(room_id, since)
.await
.ok();
let (heroes, joined_member_count, invited_member_count, joined_since_last_sync, state_events) = if timeline_pdus
.is_empty()
&& (since_shortstatehash.is_none() || since_shortstatehash.is_some_and(is_equal_to!(current_shortstatehash)))
{
// No state changes
(Vec::new(), None, None, false, Vec::new())
} else {
// Calculates joined_member_count, invited_member_count and heroes
let calculate_counts = || async {
let joined_member_count = services
.rooms
.state_cache
.room_joined_count(room_id)
.await
.unwrap_or(0);
let invited_member_count = services
.rooms
.state_cache
.room_invited_count(room_id)
.await
.unwrap_or(0);
if joined_member_count.saturating_add(invited_member_count) > 5 {
return Ok::<_, Error>((Some(joined_member_count), Some(invited_member_count), Vec::new()));
}
// Go through all PDUs and for each member event, check if the user is still
// joined or invited until we have 5 or we reach the end
// Recalculate heroes (first 5 members)
let heroes = services
.rooms
.timeline
.all_pdus(sender_user, room_id)
.await?
.ready_filter(|(_, pdu)| pdu.kind == RoomMember)
.filter_map(|(_, pdu)| async move {
let content: RoomMemberEventContent = pdu.get_content().ok()?;
let user_id: &UserId = pdu.state_key.as_deref().map(TryInto::try_into).flat_ok()?;
if user_id == sender_user {
return None;
}
// The membership was and still is invite or join
if !matches!(content.membership, MembershipState::Join | MembershipState::Invite) {
return None;
}
let is_invited = services.rooms.state_cache.is_invited(user_id, room_id);
let is_joined = services.rooms.state_cache.is_joined(user_id, room_id);
if !is_joined.await && is_invited.await {
return None;
}
Some(user_id.to_owned())
})
.collect::<HashSet<OwnedUserId>>()
.await;
Ok::<_, Error>((
Some(joined_member_count),
Some(invited_member_count),
heroes.into_iter().collect::<Vec<_>>(),
))
};
let get_sender_member_content = |short| {
services
.rooms
.state_accessor
.state_get_content(short, &StateEventType::RoomMember, sender_user.as_str())
.ok()
};
let since_sender_member: OptionFuture<_> = since_shortstatehash.map(get_sender_member_content).into();
let joined_since_last_sync = since_sender_member
.await
.flatten()
.map_or(true, |content: RoomMemberEventContent| {
content.membership != MembershipState::Join
});
if since_shortstatehash.is_none() || joined_since_last_sync {
// Probably since = 0, we will do an initial sync
let (joined_member_count, invited_member_count, heroes) = calculate_counts().await?;
let current_state_ids = services
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.await?;
let mut state_events = Vec::new();
let mut lazy_loaded = HashSet::new();
let mut i: u8 = 0;
for (shortstatekey, id) in current_state_ids {
let (event_type, state_key) = services
.rooms
.short
.get_statekey_from_short(shortstatekey)
.await?;
if event_type != StateEventType::RoomMember {
let Ok(pdu) = services.rooms.timeline.get_pdu(&id).await else {
error!("Pdu in state not found: {id}");
continue;
};
state_events.push(pdu);
i = i.wrapping_add(1);
if i % 100 == 0 {
tokio::task::yield_now().await;
}
} else if !lazy_load_enabled
|| full_state
|| timeline_users.contains(&state_key)
// TODO: Delete the following line when this is resolved: https://github.com/vector-im/element-web/issues/22565
|| (cfg!(feature = "element_hacks") && *sender_user == state_key)
{
let Ok(pdu) = services.rooms.timeline.get_pdu(&id).await else {
error!("Pdu in state not found: {id}");
continue;
};
// This check is in case a bad user ID made it into the database
if let Ok(uid) = UserId::parse(&state_key) {
lazy_loaded.insert(uid);
}
state_events.push(pdu);
i = i.wrapping_add(1);
if i % 100 == 0 {
tokio::task::yield_now().await;
}
}
}
// Reset lazy loading because this is an initial sync
services
.rooms
.lazy_loading
.lazy_load_reset(sender_user, sender_device, room_id)
.await;
// The state_events above should contain all timeline_users, let's mark them as
// lazy loaded.
services.rooms.lazy_loading.lazy_load_mark_sent(
sender_user,
sender_device,
room_id,
lazy_loaded,
next_batchcount,
);
(heroes, joined_member_count, invited_member_count, true, state_events)
} else {
// Incremental /sync
let since_shortstatehash = since_shortstatehash.expect("missing since_shortstatehash on incremental sync");
let mut delta_state_events = Vec::new();
if since_shortstatehash != current_shortstatehash {
let current_state_ids = services
.rooms
.state_accessor
.state_full_ids(current_shortstatehash)
.await?;
let since_state_ids = services
.rooms
.state_accessor
.state_full_ids(since_shortstatehash)
.await?;
for (key, id) in current_state_ids {
if full_state || since_state_ids.get(&key) != Some(&id) {
let Ok(pdu) = services.rooms.timeline.get_pdu(&id).await else {
error!("Pdu in state not found: {id}");
continue;
};
delta_state_events.push(pdu);
tokio::task::yield_now().await;
}
}
}
let encrypted_room = services
.rooms
.state_accessor
.state_get(current_shortstatehash, &StateEventType::RoomEncryption, "")
.await
.is_ok();
let since_encryption = services
.rooms
.state_accessor
.state_get(since_shortstatehash, &StateEventType::RoomEncryption, "")
.await;
// Calculations:
let new_encrypted_room = encrypted_room && since_encryption.is_err();
let send_member_count = delta_state_events
.iter()
.any(|event| event.kind == RoomMember);
if encrypted_room {
for state_event in &delta_state_events {
if state_event.kind != RoomMember {
continue;
}
if let Some(state_key) = &state_event.state_key {
let user_id = UserId::parse(state_key.clone())
.map_err(|_| Error::bad_database("Invalid UserId in member PDU."))?;
if user_id == sender_user {
continue;
}
let content: RoomMemberEventContent = state_event.get_content()?;
match content.membership {
MembershipState::Join => {
// A new user joined an encrypted room
if !share_encrypted_room(services, sender_user, &user_id, Some(room_id)).await {
device_list_updates.insert(user_id);
}
},
MembershipState::Leave => {
// Write down users that have left encrypted rooms we are in
left_encrypted_users.insert(user_id);
},
_ => {},
}
}
}
}
if joined_since_last_sync && encrypted_room || new_encrypted_room {
// If the user is in a new encrypted room, give them all joined users
device_list_updates.extend(
services
.rooms
.state_cache
.room_members(room_id)
// Don't send key updates from the sender to the sender
.ready_filter(|user_id| sender_user != *user_id)
// Only send keys if the sender doesn't share an encrypted room with the target
// already
.filter_map(|user_id| {
share_encrypted_room(services, sender_user, user_id, Some(room_id))
.map(|res| res.or_some(user_id.to_owned()))
})
.collect::<Vec<_>>()
.await,
);
}
let (joined_member_count, invited_member_count, heroes) = if send_member_count {
calculate_counts().await?
} else {
(None, None, Vec::new())
};
let mut state_events = delta_state_events;
let mut lazy_loaded = HashSet::new();
// Mark all member events we're returning as lazy-loaded
for pdu in &state_events {
if pdu.kind == RoomMember {
match UserId::parse(
pdu.state_key
.as_ref()
.expect("State event has state key")
.clone(),
) {
Ok(state_key_userid) => {
lazy_loaded.insert(state_key_userid);
},
Err(e) => error!("Invalid state key for member event: {}", e),
}
}
}
// Fetch contextual member state events for events from the timeline, and
// mark them as lazy-loaded as well.
for (_, event) in &timeline_pdus {
if lazy_loaded.contains(&event.sender) {
continue;
}
if !services
.rooms
.lazy_loading
.lazy_load_was_sent_before(sender_user, sender_device, room_id, &event.sender)
.await || lazy_load_send_redundant
{
if let Ok(member_event) = services
.rooms
.state_accessor
.room_state_get(room_id, &StateEventType::RoomMember, event.sender.as_str())
.await
{
lazy_loaded.insert(event.sender.clone());
state_events.push(member_event);
}
}
}
services.rooms.lazy_loading.lazy_load_mark_sent(
sender_user,
sender_device,
room_id,
lazy_loaded,
next_batchcount,
);
(
heroes,
joined_member_count,
invited_member_count,
joined_since_last_sync,
state_events,
)
}
};
// Look for device list updates in this room
device_list_updates.extend(
services
.users
.room_keys_changed(room_id, since, None)
.map(|(user_id, _)| user_id)
.map(ToOwned::to_owned)
.collect::<Vec<_>>()
.await,
);
let notification_count = if send_notification_counts {
Some(
services
.rooms
.user
.notification_count(sender_user, room_id)
.await
.try_into()
.expect("notification count can't go that high"),
)
} else {
None
};
let highlight_count = if send_notification_counts {
Some(
services
.rooms
.user
.highlight_count(sender_user, room_id)
.await
.try_into()
.expect("highlight count can't go that high"),
)
} else {
None
};
let prev_batch = timeline_pdus
.first()
.map_or(Ok::<_, Error>(None), |(pdu_count, _)| {
Ok(Some(match pdu_count {
PduCount::Backfilled(_) => {
error!("timeline in backfill state?!");
"0".to_owned()
},
PduCount::Normal(c) => c.to_string(),
}))
})?;
let room_events: Vec<_> = timeline_pdus
.iter()
.stream()
.filter_map(|(_, pdu)| async move {
// list of safe and common non-state events to ignore
if matches!(
&pdu.kind,
RoomMessage
| Sticker | CallInvite
| CallNotify | RoomEncrypted
| Image | File | Audio
| Voice | Video | UnstablePollStart
| PollStart | KeyVerificationStart
| Reaction | Emote
| Location
) && services
.users
.user_is_ignored(&pdu.sender, sender_user)
.await
{
return None;
}
Some(pdu.to_sync_room_event())
})
.collect()
.await;
let mut edus: Vec<_> = services
.rooms
.read_receipt
.readreceipts_since(room_id, since)
.filter_map(|(read_user, _, v)| async move {
(!services
.users
.user_is_ignored(&read_user, sender_user)
.await)
.then_some(v)
})
.collect()
.await;
if services.rooms.typing.last_typing_update(room_id).await? > since {
edus.push(
serde_json::from_str(
&serde_json::to_string(
&services
.rooms
.typing
.typings_all(room_id, sender_user)
.await?,
)
.expect("event is valid, we just created it"),
)
.expect("event is valid, we just created it"),
);
}
// Save the state after this sync so we can send the correct state diff next
// sync
services
.rooms
.user
.associate_token_shortstatehash(room_id, next_batch, current_shortstatehash)
.await;
Ok(JoinedRoom {
account_data: RoomAccountData {
events: services
.account_data
.changes_since(Some(room_id), sender_user, since)
.await?
.into_iter()
.filter_map(|e| extract_variant!(e, AnyRawAccountDataEvent::Room))
.collect(),
},
summary: RoomSummary {
heroes,
joined_member_count: joined_member_count.map(ruma_from_u64),
invited_member_count: invited_member_count.map(ruma_from_u64),
},
unread_notifications: UnreadNotificationsCount {
highlight_count,
notification_count,
},
timeline: Timeline {
limited: limited || joined_since_last_sync,
prev_batch,
events: room_events,
},
state: RoomState {
events: state_events
.iter()
.map(|pdu| pdu.to_sync_state_event())
.collect(),
},
ephemeral: Ephemeral {
events: edus,
},
unread_thread_notifications: BTreeMap::new(),
})
}