[Plugins] Implement proper execution

This commit is contained in:
Beef 2023-01-03 08:05:16 +00:00
parent 7465e42354
commit 5c4026685e
3 changed files with 81 additions and 9 deletions

View file

@ -1,11 +1,19 @@
import { Indexable, PluginManifest, Plugin } from "@types";
import logger from "./logger";
type EvaledPlugin = {
onLoad?(): void;
onUnload(): void;
};
export const plugins: Indexable<Plugin> = {};
const loadedPlugins: Indexable<EvaledPlugin> = {};
export async function fetchPlugin(url: string) {
if (!url.endsWith("/")) url += "/";
if (plugins[url]) throw new Error(`That plugin is already installed!`);
const id = url.split("://")[1];
if (typeof url !== "string" || url in plugins) throw new Error("Plugin ID invalid or taken");
let pluginManifest: PluginManifest;
@ -15,10 +23,72 @@ export async function fetchPlugin(url: string) {
throw new Error(`Failed to fetch manifest for ${url}`);
}
plugins[url] = {
id: url.split("://")[1],
let pluginJs: string;
try {
pluginJs = await (await fetch(new URL("plugin.js", url), { cache: "no-store" })).text()
} catch {
throw new Error(`Failed to fetch JS for ${url}`)
}
plugins[id] = {
id: id,
manifest: pluginManifest,
enabled: true,
js: "",
enabled: false,
js: pluginJs,
};
}
}
// Bundlers don't like eval
const theSystemHasBeenDestroyed = eval;
export function evalPlugin(plugin: Plugin) {
// TODO: Refactor to not depend on own window object
const vendettaForPlugins = Object.assign({}, window.vendetta);
const pluginString = `(vendetta)=>{return ${plugin.js}}\n//# sourceURL=${plugin.id}`;
const ret = theSystemHasBeenDestroyed(pluginString)(vendettaForPlugins);
return typeof ret == "function" ? ret() : ret;
}
export function startPlugin(id: string) {
const plugin = plugins[id];
if (!plugin) throw new Error("Attempted to start non-existent plugin");
try {
const pluginRet: EvaledPlugin = evalPlugin(plugin);
loadedPlugins[id] = pluginRet;
pluginRet.onLoad?.();
plugin.enabled = true;
} catch(e) {
logger.error(`Plugin ${plugin.id} errored whilst loading, and will be unloaded`, e);
try {
loadedPlugins[plugin.id]?.onUnload?.();
} catch(e2) {
logger.error(`Plugin ${plugin.id} errored whilst unloading`, e2);
}
delete loadedPlugins[id];
plugin.enabled = false;
}
}
export function stopPlugin(id: string) {
const plugin = plugins[id];
const pluginRet = loadedPlugins[id];
if (!plugin) throw new Error("Attempted to stop non-existent plugin");
if (!pluginRet) throw new Error("Attempted to stop a non-started plugin");
try {
loadedPlugins[plugin.id]?.onUnload?.();
} catch(e) {
logger.error(`Plugin ${plugin.id} errored whilst unloading`, e);
}
delete loadedPlugins[id];
plugin.enabled = false;
}
// TODO: When startAllPlugins exists, return this so cleanup in index.ts is easier
const stopAllPlugins = () => Object.keys(loadedPlugins).forEach(stopPlugin);

View file

@ -2,8 +2,9 @@ import { ReactNative as RN, stylesheet } from "@metro/common";
import { Forms } from "@ui/components";
import { Plugin } from "@types";
import { getAssetIDByName } from "@/ui/assets";
import { startPlugin, stopPlugin } from "@/lib/plugins";
const { FormRow, FormText, FormSwitch } = Forms;
const { FormRow, FormSwitch } = Forms;
const styles = stylesheet.createThemedStyleSheet({
card: {
@ -35,8 +36,9 @@ export default function PluginCard({ plugin }: PluginCardProps) {
<FormSwitch
value={plugin.enabled}
onValueChange={(v: boolean) => {
alert(v);
if (v) startPlugin(plugin.id); else stopPlugin(plugin.id);
setEnabled(v);
plugin.enabled = enabled;
}}
/>
}

View file

@ -49,7 +49,7 @@ export default function Plugins() {
keyExtractor={item => item.id}
/>
<RN.View style={styles.disclaimer}>
<FormText style={styles.disclaimerText}>Plugins are currently non-functional, but most of the infrastructure and UI is in place.</FormText>
<FormText style={styles.disclaimerText}>Plugins are currently non-permanent whilst I find a storage solution.</FormText>
</RN.View>
</>
)