mirror of
https://github.com/casksteven/Sweaty-Launcher.git
synced 2024-06-24 21:09:27 +00:00
61 lines
1.6 KiB
C#
61 lines
1.6 KiB
C#
using Launcher.Model;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace Launcher.Control
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{
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/// <summary>
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/// ServerEditControl.xaml 的交互逻辑
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/// </summary>
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public partial class ServerEditControl : UserControl
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{
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public static ServerEditControl instance;
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public static void Show()
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{
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instance.Visibility =Visibility.Visible;
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}
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public ServerEditControl()
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{
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InitializeComponent();
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instance = this;
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}
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private void Button_Click(object sender, RoutedEventArgs e)
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{
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Visibility = Visibility.Collapsed;
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}
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public ServerItem ServerItem
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{
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get { return (ServerItem)GetValue(ServerItemProperty); }
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set { SetValue(ServerItemProperty, value); }
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}
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// Using a DependencyProperty as the backing store for ServerItem. This enables animation, styling, binding, etc...
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public static readonly DependencyProperty ServerItemProperty =
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DependencyProperty.Register("ServerItem", typeof(ServerItem), typeof(ServerEditControl), new PropertyMetadata(null));
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private void Button_Click_1(object sender, RoutedEventArgs e)
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{
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Visibility = Visibility.Collapsed;
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}
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}
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}
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